Today we rolled out a major update, tackling community feedback - and most importantly - the labyrinth, which felt too challenging (not saying frustrating).
More details below:
Labyrinth Changes:
- The first Labyrinth encounter [spoiler](before the player joins the rebellion)[/spoiler] has been cut short. Only three rooms are now required to reach the end and continue the story (used to be 5).
- The second and slightly longer Labyrinth encounter [spoiler](after joining the rebellion)[/spoiler] has been cut short, too. Only four rooms are now required to reach the end and continue the story (used to be 9).
- We also added the option to even skip the Labyrinth; this unlocks after failing the Labyrinth five times.
Additional Fixes and Tweaks
- In some cases it became impossible to start a new game if the game had been saved after watching the end-credits. This has been fixed.
- We also fixed a bug that caused the game to enter an endless loop in chapter 4.
- Miscellaneous minor bugfixes and changes, too small and too many to list in detail.
Thank you everyone for your ongoing support and we hope you'll still enjoy Larry's adventures as much as we do!