Greetings valiant defenders of Ithaca,
A week has passed since the playtest started and we’ve already received a plethora of feedback, ranging from high praise to some extremely constructive criticism, and with such an amazing reaction, it’s only natural that we respond.
So, without further ado, let us dive into what we’ve learned so far, and how we’re addressing the points in our first update.
Balancing
One point that almost every tester has brought up in their feedback was that certain bosses in the first area were simply too hard. This prompted us to have a look at the game and we indeed noticed that the vast majority of testers did not reach chapter 2, and far fewer reached chapter 3.
The culprit of this? The Arachne from chapter 1, episode 10, and to a lesser extent, Ajax the Great from chapter 1, episode 6.
Simply put, these bosses were the epitome of the distinguished title “cheating haxx0r n00b”, or simply put OP. What’s more, when we looked into this, we found that it was almost impossible to defeat them unless you had a set of very specific weapons, all of which had a very low drop rate.
As such, giving these bosses a slight nerf was our number 1 priority, for those that enjoyed the challenge, fret ye not as they will still be worthy advisories, it’s just that they will no longer be impossible to defeat unless you have specific weapons.
A Call to Arms - Chapters 2 and 3
With the aforementioned bosses made easier to manage, we’ve got a special request to make, let us know what you think of chapters 2 and 3
The feedback that we’ve received for Chapter 1 has been amazing and has resulted in a lot of bugfixes, balancing, and general improvements made to the game, however, many of these were specific to Chapter 1.
Therefore, we’re going to be giving some special attention to chapters 2 and 3, and we hope that you who enjoy the game will join in as well!
Bug Fixes
As well as addressing the major issues that we mentioned above, we’re sure that you’ll all be pleased to know that we’ve also worked on correcting a host of bugs. A sample of what we’ve fixed is:
- Stheno no longer gets stuck at random.
- You can now parry Sthenos laser.
- Stheno and Arachne now have a proper death animation
- The Assassin Satyr should no longer crash the game.
- An issue preventing players from playing the second half of chapter 3 (due to the map size) has been fixed.
- Various images were missing in our game’s encyclopedia.
- And of course, many many more minor bug fixes.
Join the Playtest NOW!
Are you just discovering the Legendary Hoplite and would like to join the playtest? Great, simply contact us via any of the Social Media links at the end of this article, or just hit the “Request Access” button on our store page!
https://store.steampowered.com/app/1479810/Legendary_Hoplite
About Legendary Hoplite
A combination of Action RPG and Tower Defense: slay monsters, find weapons, upgrade your armies, defend your base… Prevent humanity from extinction at the hands of monsters from Greek mythology and ancient tribes. Don't let them cross the gate, commander!
A special feedback form will be made available in-game, but you are welcome to ask your questions here, or on any of our Social Media platforms.
Make sure to follow us here!
⚔ Twitter - https://twitter.com/HopliteGame
⚔ Facebook - https://www.facebook.com/legendaryhoplite
⚔ Discord - https://discord.gg/F9p8CX5TpP
⚔ TikTok - https://www.tiktok.com/@legendaryhoplite
May the gods favor your defenses!