Here is another patch full of fixes and improvements.
- Removed errant work texture causing original to show in enhanced mode
- Identified and fixed another texture with errant work texture overriding enhanced version
- Fixed coil quest. Player now gets 20 bullets for the coil if they already have the pistol, up from 10
- Fixed Pump quest
- Crosshair setting fixed
- Pawn-o-matic now shows full HUD
- Fixed weapon switch for pistol / silencer
- Enhanced menu button is always active
- Weapon wheel no longer 'stains' background
- Fixed tommygun not always firing when tapping the fire button
- Bosses & hired guys now flinch less when the enhanced flinch check is used.
- Rebalanced accuracy over time method mostly so that hired guys are specifically more accurate
- Fixed some blending issues when using the original mode flashlight
- Loading state information on-screen (temporary)
- Fog is now switchable globally. Sky fog is subservient to the Fog enable setting.
- High contrast slime
- Shader blending fixes
- Added vertical/horizontal FOV menu option. Useful for ultrawide monitors. Needs localisation
- Removed water distortion as it didn't work correctly
- Optimised some shaders
We hope you enjoy it! Keep an eye out for the next update coming soon!