Welcome to the Kingpin: Reloaded 1.06 update!
This update focuses on improving high-priority stability and progression issues. The team thanks you for your patience while we have been working on these improvements.
Bug Fixes
1. Fixed many crashes when starting the game.
2. Failures that previously showed only a black screen or crashed to the desktop will now exit the game gracefully and show an error dialog with a descriptive code. These were mostly due to machines that did not reach the minimum specification.
3. Fixed a crash when loading Steel Town saved games. This should also fix other unexpected or rare crashes when loading saved games in other hubs.
4. Fixed a bug where it was impossible to get the Quest Master achievement.
5. Fixed a bug where sky blockers would not render after loading a saved game, allowing structural geometry to be seen when it shouldn't.
6. Fixed a bug where Chinese, Japanese, and Russian characters would not always display correctly when changing the language or would cause a crash.
7. Fixed a bug in the Video menu when changing the FOV (field of view) mode.
8. Fixed a bug where credits would only appear correctly at 1920 x 1080 resolution.
Additional Changes
1. Added a prompt to the Inventory and Notepad screens as a reminder to use the Inventory key to go back. This is important when in the Pawn-O-Matic as the Escape key is ignored.
2. The change graphics mode key (default 9) is also ignored. These have been noted as bugs for attention in a later patch.
We appreciate all the comments. We are planning additional fixes and improvements, and your continued feedback is incredibly helpful.
More is coming.
Thanks for playing!