- Fixed issue where catapults wouldn't auto target gates
- Fixed issue where catapults in water couldn't be damaged by melee units
- Fixed issue where catapults could persist from an old save into a new world
- Fixed drag selecting picking up enemy/neutral units as well
- Fixed rare issue where AI could block their river with a bridge
- Fixed issue where AI wouldn't build piers very often
News Liste Kingdoms and Castles
Release:20.07.2017
Genre:
Aufbaustrategie
Entwickler:
Lion Shield, LLC
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop