News Liste Hobo: Tough Life

Patch Notes 1.01.002
Hobo: Tough Life
01.06.21 17:04 Community Announcements
Features:

- Begging expertise and mastery perks rebalanced - Expert Begging now gives 30 % chance to get an item in addition to cash. Master Begging increases the chance to 70 %. That should hopefully result in less items cluttering the inventory of master beggars.

- Early elections available - Now, if you've got enough votes, you can ask Herold to start the elections early, allowing you to become the king mid-season.

- Difficulty balance pass - First season has been made a little bit easier (some parameters deplete slower, withdrawal drains less health), to compensate, seasons 2 and 3 are colder and a bit more difficult. Season 2 is mostly the same, Season 3 is a bit harder than it used to be.

- Talisman of Recovery - replaces all the other recovery amulets. Recovers 10 points of all stat maximums lost due to dying. It is more expensive than the individual amulets previously, but considering it recovers all stats, it is actually much MUCH cheaper now to recover from death.

- Stacking items in build mode - You can now stack similar items onto each other in the hideout. There are still some limitations, but to all who wanted to build walls from cinder blocks or worn tires, now's your time! If you delete an object with other objects stacked on top of it, they will be all placed in you inventory, so don't be alarmed if multiple objects disappear.

- Conversations made more difficult - Success chances of further conversations checks beyond the first one have been reduced for early levels of the skill. It evens out at the level 5, but it makes the progress in the skill up to that point more noticeable.

- Hardcore modes added - yes, there's multiple, mostly to avoid potential technical difficulties. You can enable hardcore mode when starting a new game. HC mode can only be selected when starting the game. Once you start a hardcore game, you can't change it later. Hardcore is meant to provide much steeper challenge than the base game and as such does not necessarily have to make sense or "feel realistic."

Hardcore mode features:
- Items can't be stored in the hideout storage.
- Failure in the crafting minigame removes resources.
- Character can't walk while overburdened.
- Damaged equipment can't be repaired.
- Healing consumables heal 50 % less.
- Maisner no longer offers items for buy back after death.
- 15 % more mess in the garbage bins.
- Begging gives 50 % less cash.
- Character can equip only a single luggage item.
- Conversation starts at an effective level of 0 (you start with 0 % in all other dialogue options without using conversations).

Hardcore+ mode features:
- Same as the basic Hardcore mode, but you can't play in multiplayer and once you die, it's over (permadeath).


Fixes:
- fixes to some 3D models
- fixed models of some upgradable items in the hideout
- added missing Satanic altar in the quest "Moiser's Misery." There's 6 of them now, but you only need 5, so it should be easier to find them all.
- multiple fixes to texture work, models, clipping throughout the city
- adjustments to some areas where there shouldn't be snow (inside of the astronomical clock, Stink's hideout and others)
- fixed exploit in a quest "A Little Pickpocketing" where the player could get an infinite amount of stealing XP.
- fixed the issue where holding down LMB to confirm the "Continue..." dialogue option would immediately select the first option in the next step of the dialogue
- fixes to some highlighter in hideouts
- fix to where the local player couldn't see other players building unless they were in a build mode as well
- fixed the possibility of reposition objects that were already being repositioned
- fixed synchronization issues while connecting to a game with models in the process of building
- fix of the cursed noodles from the bistro (ran a lot of errors in the background, potentially crashing the application)
- added option to tell Tony quest information during the quest "Secret" even if Tony is angry at the player
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Release:25.07.2020 Genre: Action-Adventure Entwickler: Perun Creative Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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