Good evening Garbage players. We're coming in with another update. Some critical bugs were fixed that might have stopped you from progressing any further or leaving you with one ending option. However many players haven't noticed recent patches so we'll mention them above. Thank you for all your feedback, this helps us to make our updates more responsive faster and effective.
1.0.3
- Gates fixed.
- Water collector water is not being used when showering - fixed.
- Plank guy in construction disappears fixed. A few other NPCs issues there were fixed. Should work on older save files.
- Construction worker dancer crashes the game fixed.
- Dying when combat starts doesn't end the game fixed.
- Bleed deals damage after the fight is won fixed.
- Kids don't float anymore.
- Fixed 2x speed in the menu.
- Enemy character position in base invasions spawned in bed fix.
- Issues with save files when quitting the menu / dying solved.
1.0.2
Features:
- x1.5 & x2 time speed options
- Paused time allows you to do actions.
- Hotkeys for selecting bums (1,2,3 etc.).
Changes:
- Fights will always give a reward now, can be super tiny.
Balancing:
- First garbage invasions are slightly weaker.
- More food in Slum bridge & Playground.
- Easy modes are even easier now. (Down to 60%)
Localization:
- Chinese localization fixes.
- Russian localization fixes.
Bug Fixes:
- Fix recruiting characters not taking your money.
- Comics audio now affected by global volume.
- Skill trainers will not duplicate (double stamina trainers etc) anymore when starting a new game.
- Eating multiple foods without restoring satiety bug fix.
- Fix characters getting stuck after combat. (should also work with save files, but might need an additional restart of the game).
- Fix item & skills descriptions shown out of screen on higher than 1080p resolutions. (ultra wide work in progress..)
1.0.1
- 3 game difficulties to make your gameplay less difficult:
- With tutorial: Stat reduction 70%
- Multiple save files: Stat reduction 85%
- No save files: Stat reduction 100% (original difficulty)
- Overall increase of paper income
- Increased chance to obtain consumables and equipable items
- Several minor bug fixes
These are the things we're updated in the last 3 days. Big thanks for the streamers who addressed the issues in real time, that saved a lot of precious time.
Our primary goal right now is to make the game 100% bug free and continue to balance mid-late game resources and fighting system imbalances. If you have any suggestions or critical bugs, please feel free to join our discord server and we will try to solve your issue in real time.