Last two weeks we worked around the clock to fix some of most critical bugs that prevented players to enjoy Garbage.
These are some of the things that we updated:
- Massive improvements to path finding and bug fixes related to it.
- More optimisation for RAM usage
- Fixed bug with non responsive training/sleeping, torch where you get 100% warmth, UI hover container placement on all aspect ratios and countless non critical bugs
- Balancing: Reduced begging income, was too powerful, In Garbage invasion you no longer can be attacked by more fighters than you have, Grand Theft Trash now gives much more resources.
This is what we are planning to update this month:
- Improvement of fighting system v2: Characters placement options, combinations and variations of skills
- Skill and resource balancing
- Further optimisation of the game
- More notifications both visually and auditory