A new patch for Flashback 2 has been deployed!
Warning: It may occur that old saves will not be functional anymore after downloading the new Patch. We recommend starting from the beginning.
General
- Performance improvements throughout all levels
- Fix of collision issues
- Harmonization of Visual Novels and cutscenes
- Mission progression improved thanks to additional quest explanation and hints
- Pause menu, loading screens and other menu screens do not interfere with each other anymore
- Flow Analyzer can be activated and deactivated without issues
- Fix of the issues related to Wood Boxes
- Update of Hologram Doors’ mesh
- Update of radioactive zone triggers and non-weapon zone triggers
- General Combat balancing throughout the game
- Fix and addition of save points
- Fix of some keyboard display issues (PC Version)
- Implementation of Keyboard/Mouse rebinding possibility (PC Version)
Bug Fixes
Animation
- Fix of NPC (Non-Playable Character) Animation issues
- Improvements on Conrad’s shooting and jumping animations
- Ring Road car behavior is fixed
- Fix of enemy NPCs interactions with doors
Audio
- ddition of SFX
Collisions
- Major collisions resulting into blockers are now fixed
- Major visual collision path issues were fixed
- Major collisions issues that could block Conrad and NPCs are fixed
- Fix of objects missing collisions that could cause unwanted results
Camera
- ajor Camera bugs resulting in unwanted camera point of views during fights are fixed
Controller
- Fix of Major Controller issues
- Keyboard/Mouse rebinding is now available
Design
- Menus, inventory and Mission panels have been improved
- Improvements on Medkits, Interactive objects and gunshot interactions
- Fix of major issues linked with Doors and elevators.
- Balancing of the combat difficulty
Graphics
- Missing graphic elements have been added
- Improvements of visual cues and visual effects
- Stutterings, clippings and other performance drops have been partially fixed
Menu
- Menu options have been improved
- Menu bugs have been partially fixed
UI/UX
- Fix of mission objective issues
- Improvements on save prompts and display
- Fix of Holocubes text display issues
- Fixes on text overlapping issues
- Medikit, mission panels, flow analyzer and other interactive elements’s bugs have been fixed
Saves
- locking issues linked with saves loading have been fixed
AI
- PCs behaviors in rest and combat behaviors have been improved
In the Next Update:
The next update will correct known bugs and bring other beneficial improvements to the user experience, including:
- Overall graphism optimization and quality
- New Languages available (Czech, Polish, Chinese, Japanese, ...)
- Camera Tweaks during save reload
- Shooting and other attacks improved design
- Save loads conditional issues
- Cinematic stutters
- Collisions polish
- Minor UI visual bugs
- Rebinding controllers remaining issue
- Respawn problem
- Specific design improvements (Combat, Level Design, etc.)
Thanks to all our players for their support on Flashback 2!