aktualisiert: Heute
16:24
Gewöhnlich
We fixed a bunch of issues that appeared with Update 5. We will keep working on issues reported to our support team or in-game, so if you encounter an issue, please keep the reports coming!
Changelog
Changelog
- Fixed several crashes in the latest version reported by players.
- Fixed an issue that caused enemies to just give up and stop moving in long play sessions. Hang in there, little Scavenger, it’ll be alright.
- Fixed that villagers could get unassigned from their beds when quitting and restarting the game.
- Fixed an issue that could lead to the Summoning Sceptre being unusable after setting a custom keybind.
- Reverted the changes to Shroud areas in Springlands near Fenrig’s Farm. Sorry about the encroaching fog, it is now contained again.
- Reverted updated visuals for Revelwood trees. The new visuals increased the size of the trees which interfered with player bases. Trees shouldn’t be growing in the middle of winter.
- Reverted a change that caused debris particles to be displayed on certain building blocks. It wasn’t poor player base maintenance on your part!
- Fixed visual glitches with VFX on AMD graphics cards.
- Fixed an issue that prevented the setting switch from proximity voice chat to global voice chat on dedicated servers.
- Updated the readme file for dedicated server configuration.
- Fixed an issue preventing the default server_enshrouded.json from being created when the file didn’t previously exist, when starting a dedicated server.