WARRIORS!
As the Autumn Steam Sale approaches, we bring you news of a long-awaited update, and we've also brought along a friend. We're teaming up with Hedon dev to bring you the Thicc & Brutal Bundle - get ELDERBORN & Hedon Bloodrite together or complete your collection for an EXTRA 20% discount.
https://store.steampowered.com/bundle/23853/Thicc__Brutal/
As for the update - you should be glad to hear that it includes a complete rework of the way controllers are handled by ELDERBORN. But there's much more to it, scroll below to see the full changelog. And Hedon?
You don't know Hedon? Well... take a look, and see why ELDERBORN and Hedon are a match made in... uh... Valhalla? Hell? Power Metal themepark? Yeah, one of those.
[previewyoutube=Urn7VKNYC5A;full][/previewyoutube]
You will notice that the Thicc & Brutal Bundle is not the only bundle featured on the ELDERBORN store page. Make sure to check out the Action Hyper-Pack, a collection of 3 unique Hyperstrange originals - this might be a great opportunity for you to pick up our newest title - RAYZE!
FULL CHANGELOG
Today's ELDERBORN update is the result of our steady progress towards improving the PC version of the game, while preparing it for the upcoming console launch. It's quite diverse in terms of areas that have been tinkered with. Work has been done here and there - here's a comprehensive list of changes.
MAJOR
- Engine Update - the game has been migrated from UNITY 2017 to UNITY 2020, which is an "under the hood" change, that allowed us to address many issues that eluded us before.
- NEW CONTROLLER HANDLING SYSTEM IMPLEMENTED: this should allow for better handling of variety of controllers; NOTE: we don't have access to all possible controllers available on market, especially not the obscure ones; IN CASE OF INPUT ISSUES, consult the settings menu - chances are, you need to set up bindings manually. If this happens (or manual binding fails/turns out impossible), please contact us.
- PERFORMANCE IMPROVEMENTS in Chapter 2 - city area should perform better now.
MEDIUM
- Fixed issue of simultaneous use of weapon wheel and character sheet locking the former on screen
- Player should no longer be able to accidentaly leap off the towers in chapter 2
- Fixed erraneous damage calculation leading to Die Hard skill not always triggering on NG+.
- Fixed incorrect achievement completion for "Ok, Boomer".
MINOR
- Limited ways of moving out of bounds in chapter 2
- Stalker's projectiles no longer untextured
- Baths in Chapter 2 now react to hits according to materials they are made of.
Wanna know more? Please head to our publisher profile and click that FOLLOW button. You can also stay in touch with us via Twitter and there's a sprawling Discord community, we'd love you to join.
That's it for today from us.