The big day is here, three years in the making. 1.0 of Dungeons of Edera is now available!
I can't thank the folks who have been apart of the early access journey enough - you all helped me drive design, fix bugs, and gave excellent feedback to help make DOE what it is today.
So what does 1.0 mean for DoE?
I've completed what I have set out to complete for Dungeons of Edera, all of the base features are in that I initially planned. I will now be focusing on bugs and continuing to polish the core experience, and I ask that folks continue to join and report bugs in our discord, and continue to share their ideas.
First patch after 1.0 you can expect a remade Null Harbor!
1.0
- Localization Improvements
- Tutorial changes based on gamepad or keyboard
- UI Improvements for Keyboard and Gamepad
- Keybinds now update UI immediately
- AI Fireball is no longer homing
- Armor Talent Disassemble Fix
- other minor fixes
What's coming up next? Check out our roadmap on trello!