HERO CHANGES
Alchemist:
- Acid Spray:[list]
- Damage changed from [10, 20, 30] to [10, 20, 35]
- Radius changed from [2, 2, 3] to 2
[/list]
Lifestealer:
- Feast:[list]
- Percent of target HP per hit changed from [4.5, 6, 7.5] to [4.5, 6, 7]
- Bonus Attack Speed changed from 50 to 30
- Bonus Movement Speed Percent changed from 50 to 30
[/list]
Shadow Shaman:
- 3 Star Effect:[list]
- Hex duration changed from 5 to 7
[/list]
Slardar:
- Attack Damage Minimum changed from [50, 100, 200] to [60, 120, 240]
- Attack Damage Maximum changed from [80, 160, 320] to [85, 170, 340]
Spectre:
- Spectral Dagger:[list]
- Damage changed from [300, 500, 700] to [300, 450, 600]
- Cooldown changed from [15, 13, 11] to [15, 13, 12]
- Bonus Attack Speed changed from 200 to 175
[/list]
Spirit Breaker:
- Charge of Darkness:[list]
- Fixed a bug where Spirit Breaker would not damage the target of the Charge.
- Damage per bash changed from [100, 175, 250] to [100, 150, 200]
[/list]
Tusk:
- Maximum Health changed from [1050, 2100, 4200] to [1150, 2300, 4600]
Viper:
- Maximum Health changed from [900, 1800, 3600] to [1100, 2200, 4400]
ALLIANCE CHANGES
Brute:
- Damage Reduction changed from [30, 60] to [30, 50]
- Damage on apply changed from [80, 150] to [80, 120]
Rogue:
- Evasion Percent changed from [20, 30] to [20, 40]
Scaled:
- Magic Resistance Percent changed from [20, 50] to [30, 55]
Troll:
- Attack Speed Bonus for Trolls changed from [35, 65] to [40, 70]
- Attack Speed Bonus for other allies changed from [15, 30] to [20, 40]