News Liste Disintegration

Patch Notes: 1.02
Disintegration
29.07.20 22:19 Community Announcements
Hey everyone! ????

We at V1 Interactive & Private Divison hope you all staying healthy and safe during these crazy times.

We also hope that you all are excited as we are for the upcoming play for free weekend starting tomorrow!

I just wanted to inform you all that we are issuing out a new patch for Steam.

Here are the highlights.

Highlights: ????
This patch for Steam includes bug fixes and optimizations that the team has been working on. We really value and listen to the feedback that you all have given us, and many of the items being addressed in this patch are here because of your feedback.
What is being addressed in this patch:
● Tuned gravcycles in campaign and multiplayer to feel faster and more responsive
● Fixed a bug that caused ties in Retrieval matches when the score is 3 to 3, and the last attacking team captures their cores faster overall. This situation will now result in a win for the Attackers in Round 2.
● Updated VFX
○ Minor tuning to Warrior Shotguns firing FX
○ Merc mine deploy radius and detection FX
○ Muzzle FX updates on Warrior, Muertos & Business
○ Updated Mortar Strike and Sticky Grenade detonation FX
○ Updated rocket explosion FX
● Added UI elements and functionality to allow players to return to matchmaking more quickly
● Added functionality that no longer closes matchmaking when players try to use console platform dashboard features
● Removed redundant ‘Save Options’ prompt when player makes adjustments in the Options menu
● Fixed initial splash screen input prompt (on start-up) to more accurately respond to player input

Thank you again We value the feedback that you all have given us. ????


For more info on the upcoming play for free weekend tomorrow. Please click here!
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PLAY FOR FREE WEEKEND