Disciples: Liberation – Demo Update
Disciples,
We are pleased to announce that the Disciples: Liberation demo has just received a significant update on Steam, bringing it up to par with the main game.
The demo update introduces the improvements and features that Disciples: Liberation received since launch, such as the highly requested difficulty options. Experience your free demo playthrough in four different difficulty levels: Story, Normal, Hard and Brutal. Furthermore, we have also added the option to dismiss unwanted units.
See you in Nevendaar,
Your Kalypso and FRIMA team
New Demo Features:
- Added Difficulty options: You can choose between “Story”, “Normal”, “Hard” and “Brutal”. The difficulty before this update matches the “Normal” difficulty level.
- The Difficulty Settings can be changed in the gameplay settings screen or when starting a new game.
- New Combat Battleground Interactables (Summoning Portal, Unstable Mana Shard) and Modifiers (Torment of Wandering, Grasp of the Abyss, Unstable Mana Storm) have been added.
- New combat speed up option: 300% is now available.
- Added ‘Dismiss Button' - players may now dismiss unwanted units by inspecting them outside of combat.
- Summoning Portal: whoever is the first to activate all the magic symbols around the summoning portal will summon a powerful ally unit to the battlefield, which will join the player even after battle.
- Unstable Mana Shard: Unstable Mana Shards can be destroyed within the battle to give a powerful buff to the players units. If Mana Shards are left untouched, they will explode in a spectacular fashion, dealing damage and applying debuffs to surrounding units.
- Drag and Drop functionality has been added to both mouse and keyboard and controllers.
- An option to disable the automatic combat camera movement has been added to the gameplay settings screen.
- Slow motion kill effects have been added and can be toggled in the gameplay settings screen (the “combat slow motion” effect is enabled by default).
Demo Bugfixes:
- General Bugfixing