![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/27587370/c380094188d59abf9adf557018ba1f9741ffabea.jpg)
Hi all.
First of all I would like to thank everybody who expressed their closeness and solidarity to our team and to me personally.
As you probably have read in some of my posts the situation is not the most cheerful, but we are doing well. We are all working from home, the New Game ( codename : NG ;-) ) is shaping up well. We release a major update for DieYoung today with French and German languages fully supported, an improved Russian translation, several graphic fixes including a brand new effect for dynamic water and sea ( we rebuilt it from scratch ) and much more.
In short ... we continue to do our best to carry out the development of our projects and to always offer you the most advantageous offers on indiegala.
Anyway, this is my 16th quarantine day and frankly, I can't wait for summer.
But here we go with update notes:
New Dynamic Water
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/27587370/0ab3227214809b2d610fcdcaf51314e34d9ebc14.jpg)
The sea and in general all water surfaces in DieYoung never satisfied us. Therefore we adopted a new approach and did the whole thing again. the new water material has new water as well as an underwater effect and reacts to daylight.
Languages
German translation with full subtitles and texts.
French translation with full subtitles and texts.
Improved Russian translation.
Bugfixes
- fixed incorrect reset of the difficulty settings
- fixed audio bug in vipers
- fixed pop-up bugs in save screens
- fixed "discard item" bug in inventory
- fixed bug with Flame Detector interaction at Biofuel Refinery
- fixed missing items in Military Post
- fixed some markers on the map
- fixed wrong neutral state for dogs AI
- fixed poison status bug
- fixed bug of bottles that did no damage to enemies
- fixed image of the Military Post in the Loading screens
- missing audio fixes
- fixed Radio Tower door bug
- fixed power switch bug in Radio Tower
- fixed GoodEnding save bug
- fixed interaction with Red Backpack Guy of the quest "The Campers"
- fixed description of the Healing Ointment item in the Collector's "shop"
- fixed High Tower bug
- fixed various graphics imperfections
Design fixes / improvements
-several level design improvements in Manor Farm, House on the Beach, Coastal Tower, Stone Pillars, Military Post
-fixed incorrect spawn of rats
Miscellaneous
- added WIKI link in the main menu
Also, from this version we upgraded to Unreal Engine version 4.24 so it would be a good thing to have your video card drivers updated.
That's all for today! I hope you enjoy playing Die Young, especially if you feel lonely these days!
Edit: We just realized that we forgot to update credits and some other minor stuff so expect a hotfix on Monday!