Today we are releasing a long-awaited update for Deadliest Catch: The Game.
Changing the developer is not that easy - the road was bumpy and full of surprises, but we managed to overcome a lot of adversity and today we're releasing Update 1.1 which brings some changes.
New Ship
Since today you can play and control the crew on a new ship - F/V WhiteStar. It's a FREE DLC available for everyone so be sure to assign it to your account:
https://store.steampowered.com/app/1278700
Port changes
We have been struggling with this for a long time. Should the player choose ship only once or let them change it just when they want?
We decided to create a new building which is some kind of "garage". You will be able to change ship in the harbour n the building called "Ship change"
Changelog 1.1.0:
- Added new ship White Star with free DLC;
- Added a ship change building in the harbour;
- Fixed some bugs with crew task;
- Fixed a bug with winch hook start position;
- Fixed a lot of bugs with NPC's and tutorial;
- Fixed freezes and few crashes;
- Increased game performance;
- Changed ship names to: "F/V King Crab" and "F/V White Star";
Future updates
As you saw we had some delay but I hope that work on the game will speed up and we will be able to deliver many new fixes and features in the coming months. In addition, we would like to rebuild/improve some of the currently existing functions, such as the crew, to make their work more dynamic and natural.
As always, we will be grateful for your feedback and opinions.
Kind Regards,
Rafal