today I would like to inform that Deadliest Catch: The Game will receive a new developer who will provide further support for the game including debugging (including existing bugs) and adding many new features!
It will not be fast or slow - the speed at which fixes will be made will depend on the amount of work that awaits us all. We would like to provide you with everything as quickly as possible, but we do not want to repeat the mistakes.
If you are curious what awaits you, below you will find a full list of planned features called Roadmap. Please remember that dates may change - some things may be earlier and others later!
Roadmap
Zitat:
MILESTONE 1 (EST 30.06.2020)
[olist]
MILESTONE 2 (EST 31.07.2020)
[olist]
- Adding radio and radio support from the port e.g. "WARNING, A storm is coming" or "MEIDEI MEIDEI and coordinates concerning the ship which calls for assistance);
- Add interactive monitors to show your current location on the map and water temperature/depth
- The ability to walk around the control room (currently the player is closed and glued to the chair),
- Addition of other controls.
- Water temperature,
- Depth,
- Type of substrate.
MILESTONE 3 (EST 31.08.2020)
[olist]
- Animations,
- The smoothness of tasks performed,
- can be caught in cages,
- can be converted into the bait,
- may be thrown overboard.
- the possibility of the ship overturning during a storm,
- the possibility of entering the shallows,
- the possibility of sinking the ship by hitting another ship/iceberg.
MILESTONE 4 (EST 30.09.2020)
[olist]
- Ships are to be visible by the player while swimming,
- Ships throw their buoys and cages into the sea,
- The player can interact with ships, i.e.:[list]
- damage, sinking the ship;
- pulling out not your buoys/pots (theft = penalty);
- towing the damaged vessel.