
Last year, we tested out a new way to gather feedback with the Design Preview. In it, we shared a sneak peek at proposed changes for The Trickster with the goal of gauging how you felt about these changes very early in the design process.
We wanted to quickly follow up on how we're changing up the Design Preview process moving forward and give a little update on The Trickster’s preview.
WHAT IS A DESIGN PREVIEW?
Coming away from last year's Design Preview, a couple things stood out to us:
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With these in mind and as we look to future Design Previews (including this one!), we're making the following changes to our process:
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Now, let’s check in on where we’re at with The Trickster.
A SHORT UPDATE ON THE TRICKSTER
After working through your feedback, we decided to move in a different direction from what we had outlined. Rather than simply revert past changes, we think there’s an opportunity to lean into his theming to offer gameplay changes that reward Trickster mains while also providing something exciting and new for folks who have been on the fence about giving him a try.
While we don’t have a timeline to share regarding a Trickster rework right now, we’ll be back when the time is right!
WHAT’S NEXT?
In the coming days, we’ll be back with a fresh Design Preview that we think you’re going to dig. In it, we’ll give you a first look at our vision for the future of The Skull Merchant. We can’t wait to hear what you think!
Keep an eye on this space and our social channels for all the details! Until then...
See you in The Fog!
The Dead by Daylight Team