News Liste Crashday Redline Edition
- Mod Testing: Use LShift+S to toggle slow motion.
- Mod Testing: Use LShift+O to explode the car.
- Fix gamma ramp calculation NaN.
- Fix morning ambience texture (Thanks to Mica).
- Fix various memory leaks.
- Added game.config option to set maximum supported tracks in menu (no more 511 limit). Check MaxTrackCount.
- Added game.config option to change odometer color.
- Added Mica's sunset ambience (Thanks to Mica).
- Added experimental support to new track format (v2.0) which allow integrating game.dbs inside track files.
- Added game.dbs variables to toggle HUD & radar elements (HUD.HidePlayerNames ,HUD.HidePlayerMainScore, HUD.HidePlayerList, HUD.HideRadarPlayers, HUD.HideLeadingMessages, HUD.HideTargetArrow).
- Added game.dbs variable to enable gear indicator in tachometer (HUD.EnableGearIndicator).
- Added all game files available for all languages. Faster language change, without downloading any files from Steam.
- Fix initial RPM indicator when you start a race.
- Fix race interruption when default ambience is missing; force to day.amb in that case.
- Added the possibility to tweak garage ambience and default car.
- Fixed number of minigun ammo in "The Right One For The Job?" event.
- Increased max texture limit to 2048.