Character visual customization
- e're glad to announce that we've implemented the ability to customize the character, which is available during the creation phase. You can choose gender, appearance and haircut. The possibility to change the appearance of the existing characters will follow in the next update.
Heavy weapon - Minigun
- he first member of heavy weapons has appeared in the game. These weapons are bulky and reduce the character's movement speed, which is easily compensated by the weapon power. In order to get the minigun you will have to sweat quite a bit while gathering resources and rare components, but the result is totally worth it!
List of changes:
Visual and interface improvements
- ew and improved login, character choosing/creation and loading screens
- tem tooltips now include general description (what the item is, how it is used)
- mproved jungle biome
- ll biomes density and objects count are optimized
- tem Pick Point container now has scrolling, which allows to pick up all the items without the need to re-login
Game mechanics
- he abilities activation time is reduced to 1 minute for all profession slots
- he refinement time is reduced to 5 seconds no matter the quality and quantity of the resource
- he resources waste rate during refinement is considerably increased
- vac beacon available points now do not include mission point and outpost Delta. You should use shuttle instead of direct jumps
- eacon jump to your own base now available, provided the base has at least 3 active power generators
- nergy shields are removed from indoor devices, such as extractors, crafting stations and such. Thus the devices now consume less energy
Other
- astery vendors now sell ready-to-use sets of weapons and armor
- uality of resources in deposits is increased, which compensate the increased waste rate during refinement
- uantity of rare resource in deposit is decreased to 1
- he random noise of resources quality in deposits is removed
- esources requirements for crafting are changed in accord with new deposits parameters
- he chitinid lairs now have less health points
- ission rewards now include experience bonus
- onstructions prices are increased
- quipment durability loss caused by character coma/death is reduced
- urrets power consumption is reduced
Good luck with conquering planets!