News Liste Cattle and Crops

Update 1.2.0.5
Cattle and Crops
12.02.21 14:38 Community Announcements


As you have already noticed, our bugfix update has been delayed a bit. We've added a few new features to the game that didn't make it into last year's Christmas update. We have now added hose connections to just about all vehicles and implements that automatically connect when attached. There is a distinction between hydraulics (plus and minus), electrics and other circuits. Instructions for modders will be made available in the next few days.

Additionally, the three-point and four-point hitch upper links are now put into a transport position when not in use. Furthermore, the Logitech SDK has been integrated, so you have the possibility to adjust the spring strength of your steering wheel.

The vehicle preview in the store menu has received a garage hall instead of a simple black background, in which the vehicle can be viewed. There were also many other small changes and bug fixes that further improve the game experience.

Among other things, we've also used the time since New Year's to look at attaching equipment to three- and four-point hydraulics. We’ve made significant improvements in the alignment logic: the upper link is now always adjusted, if possible, so that the attachment is straight at its working height. This results in implements being able to stand and work more cleanly on the field.

As always, the changelog will give you all details.


Changelog 1.2.0.5

NEW
  • Radio cab controls in all tractors, including showing the stream title in the display
  • Steering wheel stiffness adjustment: Logitech SDK integration (German)
  • Hoses, hoses, hoses: Hydraulic and electrical connections between vehicles (currently not implemented in Lemken Juwel and Hammer corn seeder for technical reasons)
  • Shop preview: garage model instead of solid color background
  • Three- and four-point hitch upperlinks are now stored in a transport position when not in use
  • [MODDING] There is a new script method "Cancel Event" to cancel Activate, Deactivate, Change and Relative Change
  • [MODDING] You can specify a marker that indicates the camera position instead of calculating it using the bounding box when generating a shop preview image
  • Hour meter and odometer installed in the cockpit of the vehicles


BUG FIX
  • Fixed a save game bug that prevented you from completing the first scenario
  • The vehicle debug window is no longer displayed after loading a save game
  • AI employees no longer circle backwards around waypoints when working in the field
  • Animal transport task calculates transported quantity correctly
  • Road connection from the contractor's liquid fertilizer tank back to the road added
  • Harvesting tasks where you as the player drive the tractor can now be completed correctly
  • AI tasks with mower no longer mow the field twice
  • Vehicle camera no longer shakes at certain angles
  • Fixed crash when reloading a machine while attaching it
  • Helper AI ignores fill level of shovel attached to front loader
  • Wheel dirt is saved correctly
  • Vehicle combinations no longer fly through the air after task start
  • Assignment problems with attachments in helper tasks fixed
  • Radial menu now reacts to clicks independently of the framerate
  • Claas Jaguar with trailer can now be emptied in the silo
  • Unfinished square bales in the Claas Quadrant baler now also have stalks at the sides after loading a save game
  • Path display and autopilot problems with very sharp turns/path changes fixed
  • MB Trac tires no longer protrude into the bodywork
  • Helpers no longer block the entrance to field 22
  • Köckerling Rebell Classic: Disc rotation speed reduced
  • Köckerling Rebell Classic 410, 520: Packer rollers run straight again
  • If the AI is already standing on the field it is supposed to harvest, it now drives correctly to the field entrance


CHANGE
  • Hungarian language support improved
  • When machine/employee rental period ends during an active task, a popup with corresponding warning appears
  • When chopping, AI helpers can now also be sent away
  • Optimized evasive maneuvers of helpers, oncoming helpers should now no longer evade in the same direction
  • The foldable silage blades by Bressel und Lade are now put into transport mode by the autopilot
  • [PERFORMANCE] Animals further away from the camera, such as bulls in the barn, no longer get physics updates
  • SurfaceTypes outside the field now have noise, meaning they are no longer perfectly flat when driving
  • Radial Menu: visualization of the “rear” rings decreased in size
  • Hydraulic lifting height of all MB Tracs increased
  • Wheel suspension on Hammer CornKing increased, resulting in less tire deformation
  • Alignment of equipment to three- and four-point hydraulics improved: Implements are - if possible - oriented so they are straight when lowered to their respective work height
  • After field cultivation is completed, the AI drives to a parking position at the field and does not stop in the field entrance. This means that different helpers no longer obstruct each other in a field

Logo for Cattle and Crops
Release:09.06.2017 Genre: Simulation Entwickler: Masterbrain Bytes GmbH & Co. KG Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Performance Update v1.3.5
Cattle and Crops
30.03.21 15:17 Community Announcements
Soil update v1.3.0
Cattle and Crops
22.03.21 18:27 Community Announcements
Update 1.2.0.5
Cattle and Crops
12.02.21 14:38 Community Announcements
Status Update 29 Jan. 2021
Cattle and Crops
29.01.21 13:20 Community Announcements
Update 1.1.0.8
Cattle and Crops
17.12.20 16:55 Community Announcements
Hotfix Update v1.0.2.14
Cattle and Crops
19.11.20 14:17 Community Announcements
Update 1.0.2.12
Cattle and Crops
13.11.20 16:08 Community Announcements
Update v1.0.2.6
Cattle and Crops
30.10.20 18:42 Community Announcements
Hotfix Update 1.0.2
Cattle and Crops
23.10.20 14:14 Community Announcements
Cattle and Crops Release 15 Oct. 2020
Cattle and Crops
15.10.20 10:00 Community Announcements
Status Update 28. Sep. 2020 - Release Date
Cattle and Crops
28.09.20 15:34 Community Announcements
Status Update 02 Sep 2020
Cattle and Crops
02.09.20 13:14 Community Announcements
Status Update 07 Aug. 2020
Cattle and Crops
07.08.20 09:27 Community Announcements
Landscape Tutorial Mapping
Cattle and Crops
10.07.20 10:04 Community Announcements
Language update
Cattle and Crops
02.07.20 12:45 Community Announcements
Polishing Update 23 June 2020
Cattle and Crops
23.06.20 13:28 Community Announcements
Early Access Update v0.9.6.5: Bug Fix Release
Cattle and Crops
09.04.20 14:56 Community Announcements
Early Access Update v0.9.6: Field Work Package
Cattle and Crops
31.03.20 14:53 Community Announcements
Early-Access-Update-Release v0.9.5 Tombstone
Cattle and Crops
12.03.20 17:07 Community Announcements
Status Update 28 Feb 2020
Cattle and Crops
28.02.20 16:32 Community Announcements