We have been listening to your feedback and have implemented some changes in our latest patch. Please keep reporting any bugs you encounter. We have listed all the new changes in the patch notes below.
PATCH 1.2.112.0
General Gameplay
- Fixed collision entering the in the rising platforms puzzle in Chapter 06
- Fixed wrong frequency in Journal, when pressing the 267 key
- Fixed bug when loading a save file created just after entering the tunnel to the drum puzzle in chapter 04
- Fixed User gets stuck when loading a manual save while choosing an ending in chapter 06
- Fixed missing element chapter 06 temple entrance
- Fixed visible landscape edge in chapter 06 temple hall
- Fixed seaweed inside rock / sand in chapter 06 temple pools
Menu & UI
- Fixed Epileptic warning label localization
- Split game menu settings on two, text language and accessibility.
- Added accessibility setting to display journal handwritten font.
- Added start screen after splash screens on PC platforms.
- Added load game, select chapter and exit game options in pause menu.
- Fixed D-pad response on user pop up confirmations.
- Improved journal saves last page player has seen.
- Fixed some audios FX on user interface.
- Fixed missed journal log entry on chapter 01 Bridge Puzzle.
- Fixed empty page journal navigation.
- Fixed PlayStation UI icons when user inspects objects.
- Added gamepad button and a keyboard key to swap profile in main menu.
- Fixed audio menu music turns off when user returns to the game.
Art & Visual FX
- Removed Norah's gloves after the throne scene
- Added Dagon image to the Underwater City End
- Added plants to hide the Norah’s Inscription in the End’s White Beach version
Voice & Narrative
- Fixed Journal error in Spanish: the date of arrival in the Island corrected from 3 to 6