Patch 1.4 is now live. Please find the patch notes below.
Please continue to share your feedback with us. We are actively listening and love to hear from you. Thank you and have fun in Call of the Sea!
General Gameplay
- Fixed: Norah appears floating above the black ooze during the throne room scene in chapter 06
- Fixed: The solution appears on the lens after loading the game even if the puzzle is not solved in chapter 02
- Fixed: Player gets stuck on ladders when interacting with the ladder icon after invoking the journal or pause menu
- Fixed: Collisions during the intro, chapter 02, chapter 03, chapter 04, chapter 05, Chapter 06 and Alternate Ending
- Fixed: Player can clip through the environment and go out of boundaries during the transition at the end of Desert (chapter 04)
Menu & UI
- Added autowrap to the version notes text
Voice & Narrative
- Fixed the texture of the guide's note that contained some typos in French, in chapter 01Spanish texts revised and corrected
- Fixed "missing string" in Japanese subtitle during chapter 01
- Fixed Documents in chapter 03 and 05 who had a different text than the transcription
Persistence
- Fixed: Player is stuck out of the map when loading a save created near the second button to lower the water level in chapter 05
- Fixed: User get stuck at the elevator when reloading an autosave in chapter 02
- Fixed: Reloading autosave during the ride up to fish head on the platform will cause the user to fall and the button will be inactive in chapter 04
- Fixed: User will become stuck after saving immediately after opening the second door in chapter 07