Happy Saturday, everybody!
It's time for our first patch for the EA 0.6 Preview Branch!
We have already received a ton of bug reports from all of you, helping the team tremendously. We are very grateful for all of those, thank you!
Changelog
- Fix cigarettes not available for delivery NY Distro
- Cash Register: Change the work button to green
- Updates to Hardenting Tunnel's particles
- Fix various issues with overlays
- Fix "outside music" playing when a song ended, even after business closed
- Fix watching TV from a chair that's not facing the TV
- Fix collider issue with Cigar Rolling Machine
- Fix error when using taxi
- Fix missing outlining for Polishing Machine
- Add visual effects to Polishing Machine
- Remove employee indicators from various machines
- Fix issue with cash register when ordering from a distance
- Visual updates to Sewing Machine
- Enable Forklift interactions with Input Stations
- Show boxes instead of paper bags in Import inventories
- Fix players able to sit on Recruitment Agencies' reception desks
- Fix UI not hiding after buying a vehicle
- Fix z-fighting wall corner in IKA
- Fix small Jack-O-Lantern not for sale in IKA
- Fix missing help content for fabrics
- Add visual effects and animations to Laser Cutting Machine
- Fix input/output direction arrows not hiding when closing Interior Designer
- Fix "outside chair" overlay header showing "bench"
- Rename Cigar Shelves to Tobacco Shelves
- Fix United Gasoline fences have no colliders
- Fix player running using desktop animation after leaving school
- Fix being able to do other activities while using vehicle
- Fix fridge overlay not updating real-time
- Fix can't buy specific products in Essentials Store
- Visual updates to Bottling Machine
- Remove Printing Machine from Help System
- Fix errors when using Interior Designer's Eyedropper Tool
- Fix player stuck in sitting position after resting while exhausted
- Add animations to Cigar Rolling Machine
- Add visual effects to Cigar Rolling Machine
- Fix Earbuds/Headphones recipes not working on Help System
- Fix wrong customer queues in Factory Supply Depot
- Fix collider of Cigar Rolling Machine
- Update Nightclub Rustic layout (blueprint)
- Add animation to Industrial Sewing Machine
- Fix z-flickering in Appliance Store
- Reduce light intensity of Ceiling Lamp Tube
- Fix cannot add paper bags to cash register
- Fix error when using Interior Designer's eyedropper tool after returning from main menu
- Fix can't change building sign appearance
- Update fabric colors
- Fix missing visuals for Cut Fabric (Classic Expensive)
- Fix selling camera in InteriorDesigner not updating security
- Set schedule to always open (24h) for new factories
- Fix Interior Designer's time control not turning on/off indoor lights
- Fix some pedestrians clothing not hiding
- Fix conveyorbelts' SFX running always
- Add more access points to pallet/storage shelves
- Fix cannot use jerrycan
- Fix overlay stuck at gas station under special conditions
- Changed Manhattan Movers opening schedule
- Update trash decorations at Lower Manhattan
- Changes to floor lamp visuals
- Various changes to machines section in Help
- Fix 42 2nd Street wrong entrance position
- Fix Basic Management course's player chair has dummy AI
- Fix error when entering school
- Fix Casino time running at x2.5 speed
- Fix computer not being interactable when just placed
- Fix decrease on vehicle slots after using moving service
- Fix error when moving a bigger warehouse into a smaller one
- Fix Floor lamp's emission not working
- Fix first time opening blueprints not working
- Fix directional light wiggeling
- Add lights to Essentials Appliance Store
- Fix warehouses with no showing up in HQ plans
- Add compatibility fix to restore broken warehouse's vehicle slots
- Add Food Assembly Machine animation
- Add visual effects to Automated Frying Machine, Batch Pasteurizer and Conveyor Food Grill
- Fix Ground Beef model missing
- Update animation timings from Conveyor Food Grill
Keep the bug reports coming and we'll keep the patches coming too! ????
Thanks to everyone for all the continued feedback!
~Hovgaard Games