Optimization / General Fixes
- Fixed an issue where bots would walk backwards during melee
- Improved bot navigation on Zonnebeke, Sechault, and Vieil Armand
- Bots will not be considered as players during team balancing.
For server owners:
New server config settings:
- PreserveTeam=True/False - If set to False (default), this setting will disable exceptions to team balancing rules during server join and map transition. If a player was on a team and leaves then rejoins the server, the player will now be auto-balanced to the team with fewer players, rather than forced on the same team as before.
- EnforceTeamBalancing=True/False - This setting is set to True by default. It can be adjusted by server admins, though it is recommended to keep it active.
New default server setting:
- NumPlayersDiffForTeamChanges (number) changed from 3 to 1 - This setting will affect when players will be considered for team-balancing. Players will be considered for auto-balancing upon server join and map switch if the opposite team’s human player amount has a difference of more than 1. This setting can also be changed by server admins.
We recommend that server owners review and update their server settings according to the values outlined above to fix balancing issues.