Battlerite Patch 2.2 is scheduled to go live on Wednesday, July 10th at 8:00 AM UTC. Downtime is scheduled to last up to one hour. This patch includes Battle Season 3, the Public Custom Lobby List, and balance changes.
The Future of Battlerite
We've made an announcement on future development for Battlerite and Battlerite Royale, with Battle Season 3 being having our final Battle Pass for the foreseeable future.
You can read the full announcement here.
General Updates
Battle Season 3 features an extended Battle Pass, with twice as many populated tiers in the Free Pass as previous seasons (up to Tier 59) and 75 tiers of content in the Premium Pass. We've extended the season to 15 weeks, and the preliminary end of Season date is Wednesday, October 23rd. This Season players will only be able to upgrade to the Premium Pass by purchasing it in game for 950 Gems. Players can also purchase the Premium Pass and 15 Tiers for 2,500 Gems.
Along with the new Pass, the five sponsors from last season return. The Stewards of the Arena are again available for all players to progress and will reward a unique Jade pose, outfit, and weapon. The Halls of Triumph sponsor is only available to purchasers of the Premium Pass and rewards a unique Legendary Jamila Outfit and Weapon.
For this season's there's only one season quest per week, each giving out 16 Battle Pass "Stars" - the same amount of as the two weekly season quests used to give out in previous Battle Passes. There's one quest for all of the 15 weeks that Battle Season 3 lasts for.
You can view items available in the Battle Pass over at the Battle Pass Website.
End of Battle Season 2
Battle Season 2 concludes on July 10th. After this point rewards in the Season 2 Battle Pass will no longer be available to earn. If you are still signed with a sponsor from Battle Season 2 you will still be able to complete it. All sponsors from previous seasons will be marked with a star.
The avatar your receive this Season will reflect the highest league you've reached in Battlerite or Battlerite Royale.
Players Season Levels will be reset. Season Level history will be viewable in the player profile.
New Feature - Public Custom Lobby List
We've made some changes to private games, and now players will be able to find and create Public Custom Lobbies. When players create a public custom lobby, their lobby will be displayed in the public lobby list in the "Custom" option in the play menu. Other players will be able to join matches by browsing this list.
When browsing the Custom Lobby list, you will be able to view:
- Players
- Settings
- Maps
- Regions
- Latency to lobby
Players will also be able to view Custom Lobbies currently in a match, though will not be able to join them. The creator of the lobby is the host as well, and when they leave a new host will be assigned according to join order.
Players will still be able to create private lobbies by checking the appropriate setting when creating a lobby.
New Community Outfit - Corrupted Treant Ruh Kaan
The outfit for our second Battlerite Community Concept Art Contest has been completed! Players will now be able to claim Corrupted Treat Ruh Kaan, who's placed in Tier 5 of the Free Battle Pass.
Updated Champion Pricing
We've adjusted the in-game prices for Champions, removing the previous 700 Gems/3,350 Battle Coins and 900 Gems/4,450 Battle Coin price tiers. Champions can now be purchased at the following prices:
- Minimum Price [list]
- 300 Gems
- 950 Battle Coins
- 500 Gems
- 2,150 Battle Coins
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Updated Pricing for DLC
We will be lowering the price of the All Champion's Pack and Battlerite Soundtrack on July 10th by 50%.
Gameplay Updates
General
- Casual has been changed back to Bo5
- Shen Rao has been added to the Free Rotation
Armory and Overload
- Removed from Casual and League
- Still available as an option in Custom Lobbies
Increased Champion Levels
Champion levels have been increased to 40, though there are no rewards awarded past Level 20. Each level after 20 takes subsequently more XP to reach.
Daily Quests and Season Quests
- Daily Quests [list]
- Players will receive twice the amount of Daily Quests every day
- Players will be able to have up to 6 Daily Quests at a time
- Now progressable in vs AI
- There will be one Season Quest in Battlerite per week during Battle Season 3, all available as part of the Free Pass
- Season Quests will now reward 16 Battle Stars
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Trials of the Sun God Event Quests
The Trials of the Sun God event will take place during the first three weeks of Battle Season 3. There will be one new Event Quest every Wednesday at 8:00 UTC starting on July 10th, and all quests will end on July 31st at 8:00 UTC. These quests will only be available in Battlerite Arena.
- Quest 1 - Deal 250 permanent damage without dying in 10 matches [list]
- Available from July 10th at 8:00 UTC until July 31st at 8:00 UTC
- Rewards Legendary Infernal Shaman Ezmo Outfit and Epic Tribal Disc Weapon for Ezmo
- Available from July 17th at 8:00 UTC until July 31st at 8:00 UTC
- Rewards Legendary Ancient Dark Deity Ruh Kaan Outfit and Epic Obsidian Ravager Weapon for Ruh Kaan
- Available from July 24th at 8:00 UTC until July 31st at 8:00 UTC
- Rewards Legendary Feathered Serpent God Shen Rao Outfit and Epic Relic of the Sun Eater Weapon for Shen Rao
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The following themed cosmetics are now available for purchase until July 31st:
- Epic Night Jaguar Jamila Outfit [list]
- Purchasable for 12,000 Tokens or 500 Gems
- Purchasable for 6,000 Tokens or 400 Gems
- Purchasable for 12,000 Tokens or 500 Gems
- Purchasable for 6,000 Tokens or 400 Gems
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Duel Returns!
We've gotten out the wrench and fixed up Duels, making it another available option in the Play tab and in Custom matches.
Duels now also features a mirror mode, where players swap champions. Win 2 rounds more than your opponent to win the match.
Champion Updates
Alysia
- Ice Block (EX Q) [list]
- Ice Block now slides when hit
- Range increased from 5.2 to 6.2
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Blossom
- Gust (R) [list]
- Range increased from 3.5 to 5
- Movement speed while channeling increased from 60% to 80%
- Knockback range increased from 4.5 to 6
- Knockback duration increased from 0.25s to 0.35s
- Turn speed increased from 4 to 6
- Now knockbacks in aim direction
- Damage increased from 25 to 30
- Cast time increased from 0.5s to 0.6s
- Radius increased from 3.3 to 4
- VFX has been updated
- Health increased from 45 to 50
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Ezmo
- Siphon Life (EX M1) [list]
- Movement speed while channeling increased from 70% to 80%
- Shield value increased from 24 to 28
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Freya
- Shock Vault (EX Space) [list]
- Damage increased from 8 to 12
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Iva
- Concussive Shot (EX E) [list]
- Now compatible with EMP and Igniting Spark rites
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Battlerites
- Igniting Spark (E) [list]
- Text updated to be accurate
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Jamila
- Shuriken (M2) [list]
- Cooldown reduced from 6s to 5s
- Healing increased from 16 to 20
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Oldur
- Stone Glass (R) [list]
- Cast time reduced from 0.5s to 0.4s
- Cast time reduced from 0.5s to 0.4s
- Knockback duration increased from 0.25s to 0.35s
- Knockback distance increased from 1.5 to 1.75
- Damage increased from 16 to 18
- Duration reduced from 2.4s to 2s
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Pearl
- Overflow (EX M1) [list]
- Cast time reduced from 0.9s to 0.8s
- Reduced duration from 1.5s to 1s
- Max air time reduced from 0.4s to 0.2s
- Player slow factor reduced from 60% to 40%
- Projectile slowdown reduced from 95% to 88%
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Pestilus
- Vomit (EX M2) [list]
- Damage increased from 8 to 10
- Root duration increased from 1.5s to 1.6s
- Knockback range increased from 1.2 to 1.5
- Cast time reduced from 0.7s to 0.6s
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Rook
- Meat Bolt (EX M2) [list]
- Moved to EX E
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Ruh Kaan
- Reaping Scythe (EX Space) [list]
- Damage and healing increased from 30 to 42
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Shen Rao
- Soaring Thunder (EX E) [list]
- Delay before second hit reduced from 1s to 0.8s
- Stun duration increased from 1s to 1.2s
- Damage increased from 15/20 to 15/25
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Sirius
- Celestial Rift (EX Space) [list]
- Range increased from 9 to 10.5
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Taya
- Spinning Boomerang (EX M2) [list]
- Reduced time before return from 1s to 0.5s
- Minimum range reduced from 10 to 6
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Thorn
- Burrow (Space) [list]
- Cooldown reduced from 9s to 8s
- Cooldown now set when you emerge
- Damage increased from 14 to 16
- Pulls allies in a larger area (2 to 2.5)
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