Greetings, Admirals!
We just rolled out a patch with some bug fixes and improvements, including battleplans and secondary objectives in auto combat. You can find the patch notes below. Please continue to give us any feedback regarding the changes or the game.
Patch Notes
Features
- Added possibility to win battleplans and secondary objective rewards in autobattle [list]
- The more fleet power by which you exceed your opponent’s fleet power, the more likely you are to win a reward
General fixes
- Fixed a random rare crash in co-op
- Fixed an issue with localisation key displayed on the battle or post-battle screen in the Escort Secondary Objective
- “The Seventh Path” should now display the correct information
- The “Revoke Ship” button should now display the correct value in the tooltip while scaling with customisation settings
- Fixed a localisation issue in the battleplan tooltip
- Added a security to prevent drifting hulk ships stealing battleplans if a boarding was still ongoing
Campaign
- Made some tweaks on the reward text of the Assassination Secondary Objective
- [Chaos] Fixed an issue with some repeating texts above the timer in “Chorus of Despair” mission
- [Chaos] Fixed an issue where the cost logo of Slaanesh and Tzeentch were inverted in the enemies’ system panel
- [Chaos] The “Changer of the Ways” should now display the correct reward description for the extra upgrade
- [Chaos] The Red Corsairs sub-faction should now display the correct name in the fleet creation menu.
- [Chaos] Fixed an issue with the mission outro of the scripted mission “She Who Thirst”
- [Chaos] Fixed an issue where the “spell Chaos” cost icon would grey out, while that was available for players
- [Chaos] Fixed an issue where the hp and armor points of Space Titans were duplicated in a tooltip during The Tribute mission
- [Chaos] Fixed an issue where the Chaos symbol would stay on the screen after the ritual in “Chorus of Despair” for the guest
- [Chaos] Fixed an issue where transport ships could leave the maps without warping out in the Imperial Refugees mission.
- [Imperial] The “Dark Throne” will no longer show in the cutscenes in the middle of the mission
- [Imperial] If fought outside a scripted mission, the Phalanx will now properly disengage in all situations.
- Fixed an issue with the UI being displayed during the Ork Annihilation cutscenes
Co-op
- [Chaos] Fixed an issue where the guest would not be able to see the webway gate during the Unexpected Alliance mission
- [Chaos] Fixed an issue where some Aldaeri fx would stay visible for the guest during the Unexpected Alliance mission
Multiplayer
- Necron Shards of Nyadra’zatha should now have the correct icon