Fixes:
- Fixed a memory leak issue caused by the sorting system.
- Resolved a graphical bug causing missing shadows.
- Fixed a loading screen issue that caused the player to float for a few seconds.
- Addressed a bug where the second blueprint in signal 1 was not functioning.
- Fixed saving bugs that allowed destroyed builds to be available after a reload.
- Resolved text display issues for medium storage when building too many.
- Fixed a bug related to marking signals.
- Addressed a UI disappearing bug.
- And more minor bug fixes.
Improvements:
- Improved the corridor snap menu to show only for corridors.
- Optimized and improved the save system.
- Keycards now display in the inventory, indicating which door they are for.