We're back with a fresh update featuring bug fixes, improvements, and a few new additions to enhance your experience. Here's what's new:
Bug Fixes:
- Summon vehicle vanishing bug fixed when using the unstuck button or when the player dies while in the vehicle.
- Lighting bug in the vertical station fixed.
- Stair corridor collision improvements made.
- Christmas lights can now be deconstructed from all angles (specific side/angle bug fixed).
- Fixed a bug where pinned blueprints appeared on the screen after crafting tool modifications.
- Issue with players unable to take tool modification cards from the machine fixed.
- Battery swapping bug during tool usage fixed.
- Pinned blueprints in tool modification now correctly unpin.
- Fixed an issue where X and stair corridors didn’t return resources after loading the game.
- Recycled tools now no longer provide empty batteries when the tool itself didn’t have a battery.
- Fixed a bug that caused build signs to duplicate.
- Fixed an issue where crafting a modification in a full inventory caused issues with retrieval.
- Fixed a bug causing oxygen loss during photo mode while in the summon vehicle.
- FOV settings now persist after loading the game.
- Fixed an issue where adding power cells to the hook tool was causing problems.
- Beacons can now be correctly placed in the research outpost island.
- Lighting in the red cave improved and bugs fixed.
- Various misspellings corrected.
- Fixed jetpack refueling bug when using gravity.
- Resolved a bug where players would fall under the map.
- Creative Mode Improvements: Tools and ship charges no longer decrease in creative mode.
- Fixed crafting bug for tool modifications, now properly deducts resources for multiple crafts.
- Fixed notification errors for unstackable items showing incorrect amounts.
- Resolved 0% health bug.
- Habitat colors no longer reset after warping to another belt.
- Fixed resources falling through the floor in the Old Hub Station.
- Power cell charge bug resolved (no longer charges only one cell).
- Fixed environment unloading in the Red Cave.
- Storage boxes can no longer be renamed.
- Added the ability to copy locations directly from the pause menu.
- Blue right rod is now recyclable, yielding light bulbs.
- Infinite oxygen in Zero-G vertical corridors bug fixed.
- Fixed hook tool clipping through corner walls of habitat rooms.
- Collision improvements for smoother gameplay.
- Feedback menu now supports multi-line text.
- Copper asteroid scanning bug fixed.
- Fixed crashing issues for Steam Deck and ROG Ally handhelds.
Improvements and Changes:
- Maximum UObject count increased to enhance game stability.
- Jetpack power consumption increased in gravity zones for balance.
- Players can now build multiple windows at once.
- Material textures improved for the emergency pod.
- In-game console commands updated for smoother functionality.
- Default image for photo displayer has been updated.
- Copying buildables is now significantly faster.
- Stair corridor building mechanics improved.
- Windows can now be placed on corners of habitat rooms and large habitat rooms.
- Introduced a new glass stair corridor, currently available only in Creative Mode.
Known Bugs:
We are currently investigating an issue related to a FATAL ERROR application crash. While we don’t yet have a solution, we’re actively working on it and would greatly appreciate your help.
If you’ve encountered this issue, please fill out the following Google Form to provide more details:
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Thank you for your ongoing support, feedback, and patience! ????