We’ve officially reached the final week before the release of Ash of Gods: The Way! As we’re working our ashes off to get everything ready for release, we’d like to share some details on the final things we’re working on, from changes, the game to an exciting announcement!
Nintendo Switch Release
Ash of Gods: The Way will be released for Nintendo Switch on April 27th and the pre-orders are now live! If you like to take your games on the go, you can grab the game on the Nintendo store. This is super exciting news for us as well, as we really do feel like the structure of Ash of Gods: The Way works really well with a portable console! Though you could also buy the game on Steam and play it on the Steam deck ;)
Watch the Nintendo Switch Gameplay Trailer:
[previewyoutube=tY89BQRBs7c;full][/previewyoutube]
Changes to the game
We previously announced some changes we wanted to make based on your feedback on the Ash of Gods: Prologue. At the time it wasn’t quite sure what we could add in time before the release. Well, we’re very happy to announce that all these changes are implemented in the game upon release. The full changelog will be available on release day, but for now, let’s highlight a couple changes.
Restarting a battle
We’ve added a button the the main menu to restart a battle, where previously only the Surrender button was available. This makes it a lot quicker and easier to restart a battle if you’re struggling. Previously, with the Surrender button you’d be sent back to the tournament screen and talk with some characters about your loss, but you gave us feedback on how this took too long. Now, with the addition of the Restart button, you will still have a talk with some characters after you restart a battle if this is important to the story. However, if there’s no dialogue, you’ll be able to dive right back into the battle without exiting to the tournament screen.
Battle pacing
We also implemented a toggle to slow down the enemy movement during the end of a turn. Normally, all units on a team would move at once, attacking the target in front of them simultaneously. You let us know it was hard to keep track of what was going on and you were running into situations where you don’t know why you lost a unit. When you enable the ‘slow down enemy turn’ toggle in the menu, all the enemy’s units will move one after another instead of all at once. This should make it a lot easier to see what’s going on. Your own turn remains unaffected as to not slow down the game too much.
Language support
We have expanded the accessibility of Ash of Gods: The Way by adding Ukrainian localization for interface and subtitles. The game now supports English, Russian, French, German, Spanish (Spain), Simplified Chinese in addition to Ukrainian. You can change the language in the Language and Sound menu, where we’ve now also included a message explaining that a restart of the game is required for a language change to apply.
Loyalty Discount for Redemption players
Players of Ash of Gods: Redemption will get 10% off for Ash of Gods: The Way. This loyalty discount stacks with the 10% launch discount! Thank you for playing our games and sticking with us, we really appreciate it. We hope you'll give Ash of Gods: The Way a go!
Connect with us to stay up-to-date!
Twitter: https://twitter.com/AshOfGods
VK: https://vk.com/ash_of_gods
Discord: https://discord.gg/ashofgods
YouTube: https://www.youtube.com/channel/UC_Es3rxqdtXgpgQzJdbXGOw
Only seven days to go until the release. We hope you’ll join us on April 27th! In the meantime, we would really appreciate it if you could wishlist the game to support the release. It means a lot to us!
https://store.steampowered.com/app/1293460/Ash_of_Gods_The_Way/