Join us on OTW tomorrow, 05/23/2024, at 6 PM UTC for a crucial matchmaking test that will last for one hour. We need your participation to test our new matchmaking code and help identify any instability issues. The more players we have, the more effective our testing will be. Your involvement is essential, and we greatly appreciate your support in logging in and assisting us during this critical phase.
For this test please create a Character on OTW’s “NA Test” World!
Your participation makes a difference! Let's make this test a success together! Here are the notes for Matchmaking Improvement:
- With this build, we have deployed new code based on the existing matchmaking functionality on Live.
- Matchmaking has been moved from the World server to operate on its own dedicated Matchmaking server.
- Matchmaking will only function in the same district - at least for now.
- Backup is once again offered in cases in which the Matchmaker has to create an uneven Match and will add one player to each team trying to increase the overall Match quality to make it more even.
- In evenly matched missions both Team Leaders are now offered the option to “Escalate” the mission. If both Team leaders put in a request to escalate players will be added to both teams up to a maximum of 20 players per side. Team leaders will need to agree to Escalate the mission further each time new players are added to the mission.
- Fixed an issue related to Backup/Escalation calls that caused the matchmaker to be bottlenecked during the playtest on Sun. May 19.
If you haven't yet! Make sure to grab the OTW client and download it ahead of time so that you can participate.