Quick update to the Experimental again.
Here's what changed since b25:
V 1.2 b27 Changelog
Changes
- Re-enabled Game Version display in server browser for console clients
Fixes
- Fixed XML typo preventing DualSense trigger effect from being identified to be used for zooming with a 2x scope
- HUD markers flickering positions
- Prevent the server password window from automatically displaying the platform's virtual keyboard on open, blocking users from reading the dialog on some platforms
- Mods that allow selling to non-trader vendors no longer generate NREs due to a trader entity not being present
- Added fallback particle removals for bleeding and shock particles in status check player buff
- Fixed excessive amount of animals spawned
- Prevent NRE when spam clicking a trader to open the quest turn-in window as a client