News Liste 4th Generation Warfare
New content:
- New hack options "Smartphone Blocked" and "Block access to server" which block a device and prevents its use
- An AI controlled character victim of an assault attempt will try to defend himself if he has a weapon and flee to another place. An armed inspector or spy who is at the scene of an assault attempt may also try to defend the victim
- New score theme "Team experience" which takes into account the overall XP levels of the player's team and its variations to calculate score gains or losses
- It is now possible to force a kidnapped scientist to research and produce technologies
- Russian and Italian language localization
Game improvements:
- Loss of military troops when bombs are placed at military bases
- Avoiding for 2 characters to have the same name
- AI can now research technologies
- Characters can now change their place of residence in a foreign city
- Improved accuracy of satellite targeting and visualization of the scan area
- Modification of the hacking interface in the servers: the "Process" button becomes "Hacking"
- Indication on the gain of stress if failure / success in the action sheet
- stooping animation of hacked wind farms stops
- Improved display of the XP level in the character sheet, allowing you to see the percentage of progress to reach the next level
- The AI is capable of triggering the "Blocking the smartphone" and "Blocking access to the server" hacks
- New animations fot he 3D characters actions (sending SMS, crimse scenne alanizing,...)
- Addition of specific images for Russia news and servers
Bug fixes:
- AI characters no longer remain blocked when invited
- The insect camera is now visible in the building inventory where it is placed
- Unnecessary database removed from Foreign Affairs HQ
- Fixed a bug that hampered the investigation of a crime committed in the presidential palace
- Fixed a bug that made the name of a country appear twice in some news
- Fixed a bug that made it impossible to change the score objective after completing one
- Fixed a bug that prevented offering a commercial contract to a diplomat after trying to offer one and missing the meeting
- Bug fixes which illogically modify the delivery dates in the weaponry contract
- Correction of the number of stars in the level of arms production in the country sheet
- Fixed a bug in the victory window that indicated that the head of state lost power
- Fixed a bug that caused the deactivation of the video surveillance network in the Ministry of Interior server not working
- Bug fixes in the "dead characters" filter
- Fixed a bug that caused the action circle not to be displayed when the "Follow" action is in progress
- When a level 1 hack goes to level 2, the information is now well updated in the building sheet or character sheet
- All the characters of the nation are no longer displayed in the "Transfer a prisoner" action filter
- Correction of the scroll margin in the news interface
- An eliminated AI or player no longer keeps his score in the final ranking
- Correction of a wrong success rate display of the action "infiltrate an event"
- Correction of a wrong display in the character sheet for a character who goes to an event
- The alert for an event now appears as soon as it is created
- Correction of the order of the feedbacks appearance in the Monitor actions panel
- Correction of the SMS reveived when a spouse or best friend character is the target of an assassination attempt
- Fixed some secret objectives that did not validate
- Fixed a bug that prevented receiving applications during recruitment campaigns
- Various minor bug fixes
We thank all the players from the community who have helped us with bug reporting or improvement suggestions.