Hello, fellow Gamers!
Finally, ver 1.0 has been updated.
The official launch of 3000th Duel is December 12.
It will be switched between 16:00 and 17:00 tomorrow.(PST)
We look forward to your feedback even after the official launch.
Details below, Please check.
[Major Issues]
- The planned cinematic scenes has been updated, including opening scene.
The story is complete.
- The Level Design has been refined to make it easier for you to explore.
- Balance and translation have been refined.
And convenience features were added.
[Game Play]
- The Level Design of 'Forest of Old Memories' has been changed.
It was adjusted more easily for beginners.
- Icons for weapon type has been added.
- Weapon Type skills have been supplemented with descriptions and icons.
- Portal zone has been added in 'Canal of Ruins' and 'Top of the Castle'.
- Items that can be sold to stores have been added.
: Karma Fragment, Karma Crystal, Karma Nugget
- Conversations in NPC proceed faster.
- You can add markers to any location on the map.
A maximum of 25 can be added.
- Core Skill's marker icon has changed.
- Acceleration has been added to allow fine scrolling of the map.
- Sealed Skill Button flashes when available.
- The detailed play record is output after the ending.
- The speed of the bottom attacks has increased.
: Blade and Lance increased by 80%
: Broadsword increased by 30%
- When the bottom attack was successful, the character was treated to avoid being pushed.
- Lance's performance has been upgraded.
: Attack range increased by 30%
: Increased speed of 3 hit by 45%
: Increased damage of 2 hit by 30%
- Debuff performance of some monsters has been reduced.
- Translation quality has improved.
[Bug Fix]
- Bug fixed that NPC's lines sometimes blink.
- Bug fixed in which a monster rolls on a moving platform.
- Bug fixed that sometimes the character's landing motion does not play.
- Bug fixed that move during bottom attack.