Hi~ Gamers!
Ver 0.9.20 has been updated.
This update is based on feedback form gamers.
We'll continue to listen to the feedback of gamers.
And we will do our best to become a more perfect game.
[Major Issues]
1. Stories Reinforcement
Stories have been reinforced to deliver a much more dramatic worldview and storyline of the game.
It tells the story in many different ways, like cinematic scene, interaction with NPCs, fragment of memory.
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/35695428/20b2cda9c96d3270bcd325ee6a705c7d2488d8da.png)
2. Interaction of NPCs
Unique features have been added to NPC in the game.
You can trade items and enhance Weapons and Occults.
You can also see hints that will help you play the game.
3. Quick Change of Weapons and Occults
Weapons and Occults can be quickly changed with dedicated buttons.
Not only is it convenient, it also enables much faster and more creative battles.
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/35695428/836894881f343ef233f06472d81ae4eecfd4c4cc.gif)
4. Markers on Map
Now you can conveniently check the map for items you have not acquired and the location of boss and karma.
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/35695428/bb097136a18aa1508c285025f8236652a6716d6b.png)
5. Display Damage Numbers
The damage to the attack is expressed in numbers.
6. Expressions of Attribute Weapons
Dedicated VFX and SFX have been applied to the attribute weapon.
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/35695428/3da556a365a4a2fb8b2dd507ef033fce93bb4233.png)
7. Overall Balance Improvement
Overall, we've improved our balance around feedback.
We will do our best to minimize the difficulties and absurdities of the game.
8. New BGM
Added Title BGM, boss and region BGM.
9. Addition of the Crouching Attacks
It has been added a weapons-specific crouching attack.
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/35695428/f249ab5cb73d9766fbe8966bb862102ecba3aba3.png)
[Game Play]
- Added OCC (Occult ATK)
: If you level up the Mind, not only the MP growth, but also the OCC.
: OCC for each occult is set differently and further growth can be achieved by enhancing the occult.
: OCC is set on some accessories.
- Added Items
: Merchant’s Return Stone has been added to allow immediate teleportation to merchant.
: 6 materials have been added for enhancements.
- Level design has been modified to make it easier to move.
- The selected lines will be highlighted in the conversation with NPC.
- Improved readability of Debuff & Buff.
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/35695428/7d560da9fb9aa790bf2e1f743379efefe83fdad4.png)
- Added 20 fragment of memory.
- Added 4 Achievements.
- Boss Clear Effects has been reinforced.
- The latest translation has been applied to 11 languages.
[Balance]
- Monster's capabilities have been downgraded overall.
- Monster's Debuff performance has been downgraded overall.
- Weapons and accessories placement has been adjusted and acquisition probabilities have been raised.
- Attack speed of Broadsword 2Hit has increased by 20%.
- Mortal blow damage of averaging 25% higher.
- Delays were reduced after Descending Attack.
- Improved the efficiency of Descending Attacks.
- Overall, the performance of the occult has been upgraded.
- Overall, demand of occult devotion has been downgraded.
- The strike range of Fire Dance Contract has been adjusted.
- Capabilities of accessories has been raised three to four times overall.
- Karma heart's ability has been adjusted to match the flow of play.
[Bug Fix]
- Some load times are optimized.
- Incorrect location of NPC dialog button has been modified.
- Incorrect phenomenon of attack judgements for some bosses has been corrected.
[Etc]
- The key settings are initialized to default in addition to the Weapons and Occults Changing buttons.