Steam DB Steam DB Torment: Tides of Numenera

App ID
272270
App Type
Name
Torment: Tides of Numenera
Developer
inXile Entertainment
Publisher
inXile Entertainment
Supported Systems
PC Linux Mac
First Record Import
April 02, 2019 - 15:20:04 UTC (2061 days ago)
Last Record Update
October 30, 2024 - 22:11:55 UTC (23 days ago)
Release Date
27. Feb. 2017

Steam-Errungenschaften

noch im Tracking...
Torment: Tides of Numenera
Rating auf Steam Ausgeglichen
69.59% 2053 897
You are born falling from orbit, a new mind in a body once occupied by the Changing God, a being who has cheated death for millennia. If you survive, your journey through the Ninth World will only get stranger? and deadlier.

With a host of strange companions ? whose motives and goals may help or harm you ? you must escape an ancient, unstoppable creature called the Sorrow and answer the question that defines your existence: What does one life matter?

Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed and beloved role-playing games of all time. Torment: Tides of Numenera is a single-player, isometric, narrative-driven role-playing game set in Monte Cook?s Numenera universe, and brought to you by the creative team behind Planescape: Torment and the award-winning Wasteland 2.

Features:
  • A Deep, Thematically Satisfying Story. The philosophical underpinnings of Torment drive the game, both mechanically and narratively. Your words, choices, and actions are your primary weapons.
  • A World Unlike Any Other. Journey across the Ninth World, a fantastic, original setting, with awe-inspiring visuals, offbeat and unpredictable items to use in and out of battle, and stunning feats of magic. Powered by technology used in the award-winning Pillars of Eternity by Obsidian Entertainment, the Numenera setting by Monte Cook provides endless wonders and impossibly imaginative locations for you to explore.
  • A Rich, Personal Narrative. Thoughtful and character-driven, the story is epic in feel but deeply personal in substance, with nontraditional characters and companions whose motivations and desires shape their actions throughout the game.
  • Reactivity, Replayability, and the Tides. Your choices matter, and morality in the Ninth World is not a simple matter of ?right? and ?wrong?. You will decide the fates of those around you, and characters will react to your decisions and reputation. The result is a deeply replayable experience that arises naturally from your actions throughout the game.
  • A New Take on Combat. With the Crisis system, combat is more than just bashing your enemies. Plan your way through hand-crafted set-pieces which combine battles with environmental puzzles, social interaction, stealth, and more.