• Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.
  • Zoria: Age of Shattering: Screen zum Spiel Zoria: Age of Shattering.

Sammlung

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  • Plattform: PC Veröffentlicht: 07.03.2024
-40%24.5€14,7€
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Preis Update 20.11.24

Über das Spiel

Du führst ein vielfältiges Team durch die verschiedenen Ländereien des Kontinents Uram und stellst dich unzähligen Herausforderungen, Gruppen von Monstern und Bossen.

Zoria ist nun Opfer der Gewalt der Höllenbrut geworden, die dieses Land durchstreift. Seine üppigen Wälder, geheimnisvollen Höhlen und majestätischen Gebäude haben sich in gruselige und schreckliche Orte verwandelt. Verbringe Zeit damit, unbekannte Gebiete zu erkunden, denn jedes birgt ein Geheimnis.

Der Kampf ist das A und O, und du wirst dich problemlos darauf einlassen können. Nutze die einzigartigen Fähigkeiten deiner Teammitglieder:
  • Greife aus nächster Nähe oder Distanz mit unterschiedlichen Angriffsmustern und aus verschiedenen Richtungen an,
  • Heile oder schütze Verbündete mit verschiedenen Zaubersprüchen und Befehlen,
  • Verursache Statusbeeinträchtigungen wie Schaden über Zeit, Betäubung, Immobilisierung und andere Elementareffekte,
  • Nutze deine Umgebungen zu deinem Vorteil oder erschaffe neue, um dich von den Feinden abzugrenzen.


Behalte deine Ausrüstung und deine Gesundheit im Auge, denn beide verschlechtern sich mit der Zeit. In Zoria bietet ein Lagerfeuer einen sicheren Ort, um deine Ressourcen aufzufüllen und dich auf den nächsten Kampf vorzubereiten.

Kümmere dich um die Entwicklung der Fähigkeiten jedes einzelnen Kriegers, das wird sich auf dem Schlachtfeld lohnen. Bedenke, dass ein Teammitglied mit den richtigen Fähigkeiten dir zuvor unerreichbare Orte und Aufgaben eröffnen kann. Es könnte sein, dass die Interaktion mit einem bestimmten Charakter und verschiedenen Objekten in der Welt von Zoria dazu führt, dass du verborgene Schätze entdeckst, oder dass deine Reise einfacher wird.

Sowohl im Kampf, als auch außerhalb musst du Klugheit beweisen. Du kannst dieses Spiel nicht gewinnen, ohne Fortschritt zu erzielen, das bezieht sich auch auf deinen Außenposten. Die Basis kann regelmäßig aktualisiert werden, indem neue Flügel an den Gebäuden freigeschaltet werden. So wirst du entweder mit Ressourcen, Quests oder Gegenständen belohnt. Verschiedene Gebäude verfügen über eine unterschiedliche Anzahl verfügbarer Aufwertungen.

Das ist noch nicht alles. In deinem Außenposten kannst du Aufgaben planen und deinen Gefährten zuweisen. Schicke auserwählte Gefährten auf Einzelmissionen, an denen du nicht teilnimmst, jedoch das erhältst, was sie auf dem Weg finden. Du erhältst außerdem einen Teil der Erfahrung, die sie dabei sammeln. Vergiss niemals, dass du ihre Leben in deinen Händen hältst!

Systemanforderungen

  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: Intel Core i3 / AMD Ryzen 3 or better
  • GFX: Nvidia GTX 950 / AMD R9 270 or better
  • RAM: 6 GB RAM
  • Software: Windows 7/8/8.1/10 (64 bit)
  • HD: 10 GB verfügbarer Speicherplatz
  • DX: Version 11
  • LANG: Englisch
  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: Intel Core i5 / AMD Ryzen 5 or better
  • GFX: Nvidia GTX 1050 / AMD R9 280 or better
  • RAM: 8 GB RAM
  • Software: Windows 10 (64-bit) or newer
  • HD: 20 GB verfügbarer Speicherplatz
  • DX: Version 11
  • LANG: Englisch

Steam Nutzer-Reviews

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2799 Produkte im Account
360 Reviews
Empfohlen
144 Std. insgesamt
Verfasst: 08.03.24 03:16
After waiting for the full release after backing on Kickstarter, my first two and a half hours have been enjoyable. The game may not break any new ground, but it has things I like, such as a shared inventory that appears to be bottomless as I carry around a ton of gear. I have only done a few side quests, but they have been fair enough, yet not too hard or too easy. I plan on giving a better review tomorrow, but I am dead tired, and I promised a few friends that I would share my initial thoughts. So far, I give it a solid 8/10. I had no technical issues, and my FPS hovered well above similar games. The game seems stable and well-optimized, at least for my machine. My only wish was that I could play it on my Steam Deck, but that being said, I am enjoying it and highly recommend it for fans of cRPGs.
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2752 Produkte im Account
21 Reviews
Empfohlen
71 Std. insgesamt
Verfasst: 07.03.24 22:39
A combination of Neverwinter Nights, Torchlight and Baldur's Gate made by three people that you can tell are old school gamers at heart.

you can see directly from the starting area the improvements over what was shown in the demo and i can't wait to see the development of the story.

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0 Produkte im Account
56 Reviews
Empfohlen
135 Std. insgesamt
Verfasst: 07.03.24 21:40
I am amazed how this game solved the smooth combat experience and keeping it that way. I also loved the characters and their attitude to the world of the game.

The Crafting and Alchemy system in the game is similar to Dragon Age: Inquisition, so I didn't have any difficulty there, but even if you do, the tutorials are very informative and answer reasonable questions in reasonable situations.

The sense of exploration is as enjoyable as the game allows. By gathering plants and hunting animals, you can build up your strength by making food and potions for yourself. I'm looking forward to seeing what content the developers will provide in the future. It's quite surprising that the game hasn't been released as an early access, even 'nowadays'.
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0 Produkte im Account
51 Reviews
Empfohlen
419 Std. insgesamt
Verfasst: 07.03.24 21:07
I have fully played both Demos. And I've been waiting for this title to release! It is simply delightful. It is hard to image a 3 person team made such an excellent game at such a reasonable price.
Also there are posters who criticize, that this is not BSG 3. They are not in the same comparison in any way. Larion games has over 400 employees, tiny trinkets 3 Devs. So for it boils done you get a great bang for your buck with Zoria, refreshing and yet deep.
Take the plunge and by a great game!
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735 Produkte im Account
27 Reviews
Empfohlen
821 Std. insgesamt
Verfasst: 07.03.24 20:17
Really enjoy the game! Of course it's not perfect , but for a indie game meet my expectations! Negative reviews i think played a different game, they click Zoria instead of BG3.... More detailed review on youtube: https://youtu.be/FeaN0NZkblI
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467 Produkte im Account
190 Reviews
Empfohlen
2815 Std. insgesamt
Verfasst: 07.03.24 19:18
Zitat:
Love RPG? Make sure to Follow my Curator Page for plenty more!

What can I say? I'm surprised in a good way. A huge and interesting world to explore, in which there is everything, dragons, ghosts, ancient curses, traces of a forgotten techno-civilization and many mysteries... There will be a lot of quests, and I like it, the battle will be classic with several interesting features. Outpost development is easy to understand and there is no annoying micromanagement. A pleasant exciting adventure....

GOOD:

✔️A Huge World Full Of Interesting Locations
✔️A Lot Of Quests (Both Simple And Complex)
✔️Outpost Management Is Not Overloaded With Micromanagement
✔️Good Turn-Based Combat
✔️Various Crafting (Cooking, Alchemy, Blacksmithing)

BAD:
❌Too Many Items (Very Confusing)
❌Bugs In Quests

https://www.youtube.com/watch?v=rP2Vh2E_i_Q

Zitat:
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0 Produkte im Account
34 Reviews
Empfohlen
666 Std. insgesamt
Verfasst: 07.03.24 19:16
Indie Divinity Original Sin 2 meets XCom.

I'm sold.
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501 Produkte im Account
268 Reviews
Empfohlen
130 Std. insgesamt
Verfasst: 07.03.24 18:19
Fantastic game for 2024, it's kind of like a classic rpg. It's basically an open world turn based RPG with crafting(food,alchemy,blacksmith) and a rest mechanic(costs supplies, depending on party you have various bonuses). https://www.youtube.com/watch?v=HhTZLBb-YDM
Pros: pretty good UI, nice world building, optimised(as far as i played), good progression, different classes, nice difficulty choices, good graphics but they feel dated, good inventory icons, nice equipment choices, good stats on equipment
Cons: lackluster combat model, you have to play on high difficulty to feel some challenge, turn based system is based on Xcom on the 2 AP system wich is the worst system. Graphics feel dated. There is also a weird mechanic where enemies chase you and you can kite enemies to fight 1-2 at a time instead of the full party. You get a lot of items because of complex crafting wich might seem overwhelming.
Another big issue is that characters get stat points and skill points when they level up but there are about 15 skills for each class and since you only have 2 AP you will mostly use 2-3 skills and basic attack on every character wich makes the game feel bland
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2204 Produkte im Account
22 Reviews
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872 Std. insgesamt
Verfasst: 07.03.24 18:02
A good RPG does not 100% need to have VO, stunning graphics and lame QoL features. The story, the characters, the roleplay, the well-built world - much more important things to immerse yourself in an adventure. Approach it without expectations or preconceptions and you will be surprised. :) Zoria is a good cRPG, give the game a chance.
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2962 Produkte im Account
162 Reviews
Nicht Empfohlen
1696 Std. insgesamt
Verfasst: 07.03.24 18:01
Maddmike Steam Curator

Zoria: Age of Shattering is a CRPG made by three people. That’s going to color part of its story, part of its reaction, and undeniably part of the reaction to its reaction. Some people are going to want this thing to be measured by a smaller yard stick—I get it.

I’m not uncharitable to small games with big problems. Comes with the territory of reviewing in this weight category. The littlest indies are the lifeblood of this channel. I try my best to be honest without being cruel, but also give these games the respect of my candid thoughts rather than just patting them on the head because they’re small: if I wore kiddie gloves, this stops being an indie review channel and starts being an indie promotion channel.

I never want to produce a review that discourages any would-be small or solo devs from reaching for the stars. Look, I love my polished little roguelikes but they aren’t exactly in short supply. Some of the most memorable indies I’ve played are ill-advised and overambitious, but I’m willing to trade a little polish if it enables the devs to stretch their legs and do something cool.

The problem with ‘Zoria’ is that it doesn’t make that trade, so you get something undeniably unpolished but without anything cool, or memorable, or interesting to latch on to. Not in its gameplay, not in its setting, not in its tone, not in its story.

I’m on the other side of almost thirty hours with an experience that looked and played like a rough early alpha, but there’s basically no wheat for all of that chaff. It is a bog-standard CRPG in a very sub-standard package.

https://youtu.be/AwZcNwelXJI

Disclaimer: all that preamble is to say that I can’t do my usual balanced review for this one because Zoria isn’t giving me anything to counterweight the criticism with. I’m being sincere when I say a ‘pros and cons’ list would literally have “WASD movement” in the pro’s column, and basically nothing else. My thirty hours would have probably gotten me to credits if it weren’t for all the bugs I ran into. I quit on the final chapter because I kept having to redo fights that would freeze when they started or freeze when they finished, or got my characters stuck in the geometry and unable to move. Zoria wastes a lot of your time and honestly it doesn’t need the bugs to do that.

That’s probably our first problem. Zoria has a big quantity vs quality problem. It doesn’t go the ‘Space Wreck’ route of a small but dense CRPG, but instead tries for the sprawling multi-chapter, continent spanning epic style of CRPG. It even copies the bad base management minigame that all the professional RPGs screw up too.

Most of the time you’ll be alternating between fetch quests and combat, both of which come at you with the intensity of a firehose. Your first moments with Zoria, after picking your class and creating your character (which crashed on me three times), will involve a tutorial that inundates you with pop ups before you’ve even started moving.

Your first quest is to gather some items within the starting room and get you used to the act of looting stuff. It’s almost unreal the quantity of items that just get thrown at you. My inventory had like 40 rare drops after playing for ten minutes.

The game drops like three to four ‘uncommon’ or ‘rare’ pieces after every fight, and you’re basically getting a fight every thirty seconds. If you’ve played the first fight in Zoria you’ve played all of them. You walk up to a group of mobs standing randomly in the open, the fight ensues where you turn based hit your opponents til they’re at 0, then you walk forward like two feet and there’s more mobs and you do the same thing in the same place.

Everyone is just inelegantly sprawled out, there’s basically like no encounter design. You might as well be fighting everyone in a void.

The economy is completely nonsensical. I had 10,000 gold by the time I reached the first real town and the most expensive powerful items that most of the merchants in the game sell are like, 250 gold. The entire currency is basically invalid for the whole game and I didn’t need to think about it. By the way there’s no ‘sell all’ button so even though you’ll frequently go back to town with all 280 of your inventory slots filled you have to click them all individually to sell them.

The build options are, at most, picking between one of two abilities at any given time on the skill tree.

Every single line of dialogue is just someone dryly describing stuff at you with no personality.

The underbaked aesthetic and word software font choice just does not help sell the illusion that you’re in a fantasy world. You’re firmly aware that this is a product in front of you, whose limitations are made manifest every time you touch it, even when it's not breaking. That makes it extra tough when it tries to make you care about ‘Daeg Marastir’ or whatever unremarkable fantasy location is having whatever unremarkable fantasy problem with whatever unremarkable fantasy character and their unremarkable fantasy motive.

The main quest does the Morrowind thing a few times where it stops you and tells you to go screw around with side quests a bit, completely lacking the self-awareness that only worked in Morrowind because the side quests were fun.

In Conclusion



Nothing in Zoria is fun. It is playable ‘content’; just stuff that happens and then more stuff happens and then stuff happens again (unless the fight trigger breaks, then there’s no more stuff until you restart).

I’ve never gotten to the other side of a game and felt the hours of my life so wasted for absolutely nothing in return. Zoria is a bloated, buggy mess of a game that wouldn’t be worth playing even without all those bugs. Enduring it is a painful slog. Zoria’s ratio of minutes-to-meaningful-play would be lopsided even if the game was 30 seconds long, and at 30 hours long: it's a crime.

Zitat:
Follow our Curator page, Summit Reviews, to see more high quality reviews regularly.

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Logo for Zoria: Age of Shattering
Rating auf Steam Sehr positiv
81.32% 74 17
Release:07.03.2024 Genre: Action-Rollenspiel Entwickler: Tiny Trinket Games Vertrieb: Anshar Publishing Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop
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