After our announcement of Worms: The Board Game and our partnership with Mantic Games back in June, we are thrilled to launch the next stage of the project on Kickstarter and showcase more Worms: The Board Game with you all!
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INCOMING!
Worms: The Board Game Timeline
The plan is for pledges to be delivered in August 2024 - however, the exact timing may change and there is always the potential for delay with any products produced in China. Backers will be kept updated through the process.
Daily Reveals:
Over on our Kickstarter page, fan-favourite additions to Worms: The Board Game will be revealed every day! Here's the inside scoop for our first one:
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Don't get maaaaaad- get even with one of the Worms series' most iconic weapons!
Want to see more daily reveals and other explosive inclusions coming to Worms: The Board Game? Ewe'll be mad not to check them out... over on our Kickstarter Page!
Worms: The Board Game Kickstarter Page
You can also follow Worms on Twitter to keep up to date with future daily reveals!
???? https://twitter.com/WormsTeam17
Today we also have a special Q&A, with the man behind the miniatures of Worms: The Board Game: Luigi Terzi!
Q&A With Our Sculptor: Luigi Terzi
Hi Luigi! Tell us a little about your background in sculpting.
I started sculpting 10 years ago, but first started out in graphic design. After working with legendary game designer Alessio Cavatore I asked if he knew anyone searching for an illustrator and a sculptor, and that’s how I came to meet Ronnie and his team at Mantic Games!
Through the years I have done work for Warlord Games, Modiphius, Fantasy Flight, Steamforged, Wyrd, & Wizkids. I have also sculpted large-scale models for companies like Sideshow and Figurama.
How did you feel when asked to work on Worms?
My very first thought was ‘that’s going to be a lot of fun’, and it has been!
Are you a fan of the Worms video games?
I played them a lot before raising a family. Back then I also loved Wipeout, Tekken and Colin McRae Rally – so maybe you can guess my age from this list!
What are the challenges with sculpting these characters?
The most difficult thing is making the Worms look like they have paused mid-action! They have to be very expressive. It’s all about combining fun facial expressions with a cool pose that works. Finally, they need to have enough variety so they will look great together on the tabletop.
What was the best thing about this project?
Having the chance to do something totally different from anything else I’ve worked on! Working with different design styles really helps to keep my creativity fresh.
Do you have a favourite worm that you’ve sculpted for the campaign?
Do I have to pick just one? I have a few, my top 3 are: the worm with a sheep, the worm with a vase, and (*spoiler alert*) at first place is the disco worm – he looks fantastic!
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/18939040/e3e82f0b1c9d98c044a4828ab1a1f23b8bc669e5.png)
Thanks Luigi – it’s been a pleasure chatting with you, and thanks for all your work on Worms: The Board Game!
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/18939040/6b5857040b796ba2b914782d1a3605214d6db740.png)
Future Board Game Updates:
Of course, keep an eye on our Worms social accounts for all the latest Worms: The Board Game news!
Worms Facebook
Worms Twitter
Team17 Discord
For further information, T&Cs, and updates please visit our Kickstarter page: https://www.kickstarter.com/projects/manticgames/worms-the-board-game