Main Features
- ????HORDE MODE: We’ve added a free Horde Mode for all players. How long can you survive against the onslaught of heretics and daemons?
- ????NAVIGATION GUIDE: Even the Emperor’s finest sometimes get lost. We’ve added a new Navigation Guide that, when activated, shows your next objective and a recommended route to reach it. The guide appears for a few seconds by default, but can be toggled to always display by enabling Options > Gameplay > Toggle Navigation Guide. By default the Navigation Guide is bound to N on PC, Back on Xbox, the Touchpad on PlayStation, and to - on Nintendo Switch.
- ????NEW ACHIEVEMENTS/TROPHIES: Horde Mode comes with three new Achievements/Trophies to unlock
- ????BUG FIXES AND IMPROVEMENTS: We’ve fixed numerous issues and made quality of life improvements - see full notes below
QoL Improvements
- Added a new Navigation Guide. This shows your next objective and a recommended route to reach it.
- Added a new Option in Accessibility for “Chainsword Cutting Mode”. This can now be set to the following: [olist]
- Repeated Tap: repeatedly press the input to maintain cutting mode (default setting)
- Hold Input: hold down the input to maintain cutting mode
- No Input (Automatic): no input is needed to maintain cutting mode (after initiating the chainsword lunge) [/olist]
- To celebrate our new Forges of Corruption DLC, we’ve added a new main menu background. This is available to all players, whether you own the DLC or not, and can be set in the Options menu (Accessibility > Main Menu Background)
- Added two new control schemes: Alternate Controller Layouts 6 and 7
- Made improvements to various screens and UI in the game
- Added a confirmation requirement when setting the Screen Mode in Options
- Improved Aura of Doom visual effects so they don’t obscure the screen as much
Bug Fixes
General
- Numerous text corrections and improvements in multiple languages
- Performance and stability improvements and crash fixes across multiple levels
- Fixed the Charge ability not working when stood on specific types of scenery
Chapter 1
- Sector Imperialis: Fixed an issue where an enemy spawned in a wall, which made it difficult to get 100% enemy kills on this level
- Sector Imperialis: Fixed an issue where the player can end the final encounter without killing both Chaos Terminators
- Silent Martyrs: Fixed a collision issue in the Red Key room
- Forbidden Knowledge: Fixed an issue where the player can get stuck in a wall during the boss encounter
Chapter 2
- Canyon Magrails: Fixed an issue where a Screamer of Tzeentch would not pursue the player
- Sanctum Manufactorum: Fixed an issue where Ambulls could not enter part of the opening cave area
- Sanctum Manufactorum: Fixed various issues with the lift area leading to the final boss encounter, where the player could get stuck
- Heresy Lurks: Fixed an issue where a Plasmagun Cultist was not aware of the player
- Heresy Lurks: Fixed two issues with jump pads triggering when the player has not stepped on them
- Heresy Lurks: Fixed two issues where the player can get stuck in a wall during the boss encounter
- Heresy Lurks: Fixed an issue where the crusher sound could persist after loading a different save
Chapter 3
- Promethium Supply: Fixed an issue with an invisible wall preventing player movement
- Promethium Supply: Fixed an issue where inaccurate Servo Skull dialogue would be displayed when the Invulnerability accessibility option was enabled
- Promethium Supply: Fixed incorrect collision on various pipes
- Know No Fear: Fixed an issue where the blue beam connecting Tumulus Samael and other bosses could disappear
Enemies
- Decreased time it takes for Chaos Space Marine grenades to explode after being thrown
- The Great Unclean One’s bell attack no longer adds an incorrect highlight to nearby enemies
- The Great Unclean One will no longer spawn up to 1000 nurglings if left for long periods of time. This was arguably too many nurglings
- The correct death quote will now display when the player is killed by the Sorcerer in all circumstances
- Added a new death quote for when Chosen Champions kill the player, as the latter happens quite a lot (sorry)