Built on the same CQC Tech as War of the Roses; War of the Vikings delivers the next generation of Paradox’s close quarter combat focused brands that moves the setting to the Viking Age.
All of these factors enabled us to create a game experience that has an increased intensity, improved accessibility, and more intuitive combat experiences ensuring you’re always presented with interesting choices.
Vision
To launch a successful second game in the "War"-franchise: to do this we built on the technology and experience from the first game to create a deep, intense, rich, mature, and emotionally engaging close quarters combat experience in the Viking Age.
What Makes Our Game Unique
- Aggressive Combat Experience. Launch onto the battlefields of the Viking Age in intense close quarter combat, where skill beats strength and the possibility of death is always one opponent away.
- Your Viking, Your Way. Define your own Archetypes with persistent profiles and deep customization allowing you to shape your own Viking or Saxon and play style by choosing everything from armor style, heraldry, shield paintings, beards, armor, weaponry and perks.