Unbox - Newbies Adventure
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Über das Spiel
Unbox: Newbie's Adventure is a retro-inspired physics platformer about rolling cardboard boxes; enjoy an epic single player adventure and grab your friends for four-player fun in local multiplayer races and battles!
Global Postal Service is nearing bankruptcy and in an attempt to save themselves, they have created living, self-delivering boxes. Their latest cardboard creation, Newbie is here to save the day. Battle against the dastardly Wild Cards across huge worlds full of challenges, collectibles and boxy boss battles!
From tropical islands to frozen peaks, filled with collectibles and cardboard characters, Unbox takes you around the world to save GPS, defeat Boss Wild and his miniature minions. Find and complete challenges on each world to earn stamps and, once you have enough, it’s time to take on Boss Wild! Using the power of Unreal Engine 4, the world of Unbox: Newbie's Adventure is filled with physics fun: buildings will crumble and boxes will tumble in this explosive adventure!
Systemanforderungen
- CPU: Dual Core 2.0Ghz+
- GFX: NVIDIA 9800 GTX/ AMD 7750 (DDR3) or higher
- RAM: 1 GB RAM
- Software: Windows Vista
- HD: 7 GB verfügbarer Speicherplatz
- Peripherie: DirectInput Gamepad recommended
- LANG: Englisch
- CPU: Quad Core 2.5GHz+
- GFX: NVIDIA GeForce GTX 960/ AMD HD 5970 or higher
- RAM: 4 GB RAM
- Software: Windows 7
- HD: 7 GB verfügbarer Speicherplatz
- Peripherie: DirectInput Gamepad recommended
- LANG: Englisch
Steam Nutzer-Reviews
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435 Std. insgesamt
Verfasst: 01.07.19 00:00
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643 Std. insgesamt
Verfasst: 05.03.18 19:18
Die Missionen sind simpel gehalten und sollten keine Herausforderungen darstellen.
Die Sammelitems sind simpel versteckt und das Finden dieser sollte keine Herausforderung darstellen.
Der Preis liegt bei 20€, für 10h Spielzeit ist das vielleicht etwas zu viel.
Zusammengefasst: Ein vielleicht zu simples Spiel für einen eventuell zu hohen Preis.
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68 Std. insgesamt
Verfasst: 07.01.18 21:21
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137 Std. insgesamt
Verfasst: 04.04.22 00:14
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641 Std. insgesamt
Verfasst: 21.07.21 23:21
A n64 collectathon platformer throwback game that, unlike Hat in Time or something, takes place in several larger open worlds (not huge, mind you) instead of focused themed levels. Emphasis in these is completing challenges in each level (or enough of them) to take on the boss. There are a lot of extra things to do/collect that you dont HAVE to and largely serve no major purpose other than unlocking new swag for your customizable look.
A fun game that I wouldnt hold up in an S Tier collectathon list, but is certainly maybe a B tier one. A fun game, especially for kids. Nothing too challenging in it.
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1327 Std. insgesamt
Verfasst: 06.05.21 14:59
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558 Std. insgesamt
Verfasst: 11.07.20 01:44
- b>
Morlan's shorts:
It's a silly, colourful, not-much-brain-required-y kind of game! The whole atmosphere is quite enticing but keep in mind..it is silly. This isn't Tomb Raider open world! It's just pure silly (third time you said that -Ed) fun, to relax (but work for it as well.. it has some challenging moments) and immerse yourself in a cartoony postal-office world where collecting counts. In fact the main aim of the game is collecting to perfection so make sure you like finding and collecting items. Bit on the up-side of pricing so maybe wait..
Don't waste more time reading lengthy reviews.. time is of the essence!
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984 Std. insgesamt
Verfasst: 31.05.20 10:51
Although it has most of the classic characteristics of an old 90s 3D platformer; bright colourful graphics, hub world, collectables, slightly cheesy story, antagonist and characters, what Unbox does slightly differently is the movement mechanic.
If you haven’t noticed already, you are in fact, a box. You roll around as said box and you only really have one way of navigating the space or doing anything, which is jumping. No crouching, backflipping, wall jumping or any of that stuff you might possibly find in a usual 3D platformer here. Newbie just jumps to his heart’s content. You can do a usual jump, but you are also given the ability to double, triple, quadruple jump, ect, upwards of 6 times after your initial jump. You do this by collecting pickups (which actually double as your health). This makes it so you have to make sure you are managing your jumps and stocking up on pickups, it also makes for a quite fun and easy way to get around the maps. It’s a very basic movement mechanic but it makes it all the more casual really and it was something I appreciated whilst playing this in the mood I was in.
In total there are 3 main levels and a hub area for you to explore, this doesn’t sound a lot and it isn’t really but the maps are pretty huge and there are a fair few collectables in each area. This includes 200 “golden packing tapes” per area, which is a lot! I did have my worries with this at first as I do enjoy collectables in these games but know how frustrating it can be when you have a big map and you have to search every nook and cranny for one collectable you’ve missed. Thankfully the game has enough hints to actually make it very manageable. If you get really stuck, there is a character you can ask who will show you a small preview of where a collectable is. From the preview you can then try and figure out what is in its surroundings to determine where it may be.
If you played this game and only got the required amount of collectables to move on this would be a pretty short game, but if you, like me, actually for some reason enjoy the collectable collecting in 3D platformers it will take you a significant amount more time to complete.
The game felt really short to me, I blasted through this game in two days in two sittings so I thought it was a really short game but apparently it took me 16.4 hours according to Steam so that isn’t actually really that short, I just no-lifed the game a little too hard. I was a little sad when I completed it to be honest because I was enjoying how casual this game is.
In terms of difficultly it’s really easy, there are challenges in the game but they aren’t really any challenge, usually in these kinds of games there is at least one part of it I get frustrated with and it takes me a few tries (Stupid boss fights (looking at you Yooka-Laylee…) or higher difficulty timed challenges or races) but there was none of that in Unbox. I could completely understand that maybe some people may see this as too easy, but I guess it just depends on what you are looking for. If you want a casual/easy game it’s great for that, but if you wanted something engaging that gives you a challenge I can see how it may fall short.
All in all it’s a fun addition to the, what feels like quite a small collection of, old style 3D platformers here on Steam.
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247 Std. insgesamt
Verfasst: 14.05.20 10:16
1) The attention of detail is extraordinary in both games;
2) For a 2D game I was surprisingly immersed into the Wuppo world due to the OST, character development, (humorous) story and atmospheric worlds, so I was motivated and felt to make progress vs. I didn't feel engaged with the 3D world and its characters in Unbox; e.g. a forgettable, mellow OST that works counter-productive, I couldn't care less about any of the shallow chars and their unintelligble and sometimes annoying voices, and the story is lackluster. It's nice to be on sunny islands or icy mountains, but if there's nothing that keeps you moving but being a bit creative here and there — and you don't really feel you're making progress either — then why bother with further emptiness?!
Unlike others, I had no problems with the controls though, and you're basically very OP with a sextuple jump ability = discouraging the players to challenge themselves ...
5/10 — It seems so obvious this game was made for friends & family; especially the young ones. Barely any satisfaction for me!
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889 Std. insgesamt
Verfasst: 13.05.20 22:51
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441 Std. insgesamt
Verfasst: 02.03.20 12:35
Zitat:
Dag:
Correct, they worshipped me and things clearly got out of hand...
Correct, they worshipped me and things clearly got out of hand...
Funny and cute open-world platformer game. It is quite cheerful, with many challenges and hidden areas. The maps are huge, but you can drive vehicles. Also has a good customization of your character, an stupid humor (in the good sense) and the option of local cooperative gaming and multiplayer.
The bad part: sometimes the jumps are innacurate, making the controls feel clunky at times. Despite of that, the gameplay is very enjoyable.
I recommend to buy it on sales, it won't take you too much to finish it (about 5-6 hours).
✪✯✪✯✪✯✪
5.8 / 10
✪✯✪✯✪✯✪https://steamcommunity.com/sharedfiles/filedetails/?id=1466451095
https://steamcommunity.com/sharedfiles/filedetails/?id=1466451201
https://steamcommunity.com/sharedfiles/filedetails/?id=1466450970
=^._.^= ∫
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100 Std. insgesamt
Verfasst: 05.11.19 00:04
But rolling around the world as a box feels about as fun as you would expect.
Though it's not nearly as bad as say, the stone cube in the Rock of Ages games.
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979 Std. insgesamt
Verfasst: 05.09.16 14:43
From the moment you start this game you can tell where it gets its inspiration and thats the games of Rare in the 90s. From the cute nonsense babbling characters to the light sense of humour, this is a love letter (no pun intended) to the likes of Banjo and so far I love it. The first world is brimming with charm; from the boxes that follow you around and welcome you to the little cars you can drive. I always think that you can tell the quality of a 3D platformer by how much you want to just forget about the point of it and explore, and this one had me doing it from the start (which is frustrating that it starts with a locked in tutorial).
Amount of content -
1x Hub World
3x Quest Worlds
Each world will take you around 2hrs minimum. I think most people will play it for between 8-10hrs and it took me 16hrs to 100% it. There is enough content to warrent the asking price, especially when you consider that the quest worlds are considerably bigger than a level in a game like Banjo.
Gameplay -
On the surface this is a collectathon like Mario64, Banjo etc, but it is not just copying them and I love the fact that it is also trying to bring something new to the table, which comes in the form of the unbox mechanic. This allows you to jump up to 6 times without landing, enabling crazy big jumps. The game suggests your health is connected to the unbox mechanic, however there are very few things that actually make you lose health which for me does diminish the excitement of it by the end.
Another way in which it builds on the platformers it takes inspiration from is the amount of character interactions. Not only are their quests to find, but people to talk to about the world you are exploring adding further flavour to the world you are tumbling through.
The difficulty of the game is similar to the likes of Banjo with a mixture of stupidly easy to more fiddly tasks. However the tone of the game gives you the feeling of relaxed fun even when trying to judge the gap between two distant boats you want to jump to.
Finally there is the customisation of your plain brown box. Completing the tasks and parts of the story lead to customisation unlocks which means you can turn your boring packaging into a weird bounding wonder. So if definining the protagonist your way is important to you then it is there and it is easy to do (you just need to find the tailor, which took me about 10mins after the first island unlocks).
Graphics and Technical Stuff.
The graphics are a mixed bunch with a combination of some great water textures and rock textures combined with some very plain ones mixed in, which works for the most part but at times can seem a little strange (watch the video above and you will see what i mean). However I found its short comings did not hinder the gameplay, which based on the first world I love.
It has an uncapped framerate and on my 970 rig will all settings maxed I was getting around 100fps at 1080p and there were no noticable major dips or stuttering. You can adjust things like FOV if you want and I know this is an important issue for some.
I would like to note that the game did crash for me while I was messing with the settings, but I suspect this was my firewall, because when I logged back in I had to allow the game access to areas my firewall didn't auto allow. After this initial crash I had no other bugs or crashes playing the game, however there was a little screen tearing which was largely removed by uncapping the framerate (others have suggested turning on vsync in your GPU control panel).
Controls -
How the character controls is important in a platformer as much as any other and I found the controls to be good; although controlling an object with sharp corners meant I needed a few moments to get to grips with how the box handles (because it does handle like a box and not like a ball). The vehicle controls do feel a bit looser and I am not sure how much that is me or the game.
The developers recommend a controller and because it is a 3D platformer I would agree, however I found it perfectly playable with WASAD and a mouse (mouse controls the camera and unbox mechanic while keyboard is used to move jump and interact). I could not get my DS4 to work with it natively, if that is how you like to game. However it worked great with my Xbox Elite and its paddles.
One issue I forgot to mention when I reviewed this initially was the fact that the controls are not customisable. So if that is a major issue for you, then you will need to take that into consideration.
Multiplayer -
This is local only and while it looks fun from YouTube videos I never had a chance to play it.
For Parents -
There is nothing in this game that would not be suitable for children of any age. The fact that enemies do not damage you, (only push you flying into the air and into the water grrr) and the fact that all enemies are boxes make it very kid friendly. Humour and tone has some more mature ideas but there is nothing sexual or particularly violent underpinning this game.
Overall-
All in all, I think this is a great game and I love my time within it. It is the 3D platformer I have been waiting for and wet my appetite for Yooka next year.
Hope this review helps anyone trying to decide whether to buy it. My advice is watch the video above on the shop page, it really does give a very good idea of what you are buying.
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Release:05.09.2016
Genre:
Action-Adventure
Entwickler:
Prospect Games
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
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