News Liste Turok: Dinosaur Hunter

Update #2 is available now!
Turok
05.01.16 20:53 Community Announcements
Hello to all you Turok fans out there!

We have set Update #2 live on Steam now! It contains the following fixes:

ChangeList (1.4.6 Patch #2)
  • Fixed random sounds mysteriously relocating/repitching sfx
  • Emulate the ceiling glide glitch found in original game
  • Replaced all sounds of the game with the N64 version of the game. Quality is actually significantly better than the original 1997 PC port
  • Fix back/exit button on joystick menu
  • Localization for hub key plaque messages
  • Add a fatal error call preventing crash for missing vertex attribute array support common to Win 8.1-10 default WDDM drivers missing OpenGL 2.0 support
  • Enemies can now be blown away while in the death state
  • Use generic spark for metal (robot) grunt subtypes when hit by knife
  • Green blood and non-blood support (toggled in violence options)
  • Localize extra life string
  • GPU memory optimizations and cleaner implementation of Bloom post process
  • Fixed light scatter post process for intel chipsets
  • Possible fix for multiple weapons showing at once
  • Fixed memory leak and flooding of nested kexParsers due to level scripts not being properly closed
  • Refactor cheats and add unlock of infinite lives when you get max lives
  • Support for hud opacity cvar
  • Do not allow picking up backpacks when you already have one
  • More fixes for preventing player from getting ejected into a room below him
  • Don't holster weapon when entering anti-gravity areas
  • Possible fixes to Mantis script logic
  • Fix a problem where campaigner will not stun if he is locked in a melee cycle
  • Special case checks for dealing with looping sounds played by sources
  • Warp hum and waterfall sounds now loop
  • Allow birds and monkeys be killed by particle accelerator because why not?
  • Make some wind sounds loop
  • Fix minigun/accelerator loop sound lock when holdstering
  • Fix particles randomly becoming black
  • Fixing tek arrow models


Please let us know how we are doing with these patches in the forums. Your feedback is very important to us!

Enjoy the update!

-Daniel
Night Dive Studios