Our largest roadmap ever is now available! Get a brief summary below on this thread, or discover all the information on our article:
Read the Train Sim World 4 Roadmap (Part 1) in full!
Also check out our Steam store page, where you can get up to 25% discount with a pre-order!
https://store.steampowered.com/app/2362300/Train_Sim_World_4/
At A Glance
A quick summary for those who don’t want to go through the whole article. There are more details on all these points within the Roadmap.
- Vorarlberg: Lindau - Bludenz: Our first Austrian route, and first border-crossing, featuring the ÖBB 4024 Talent 1
- Antelope Line: Los Angeles – Lancaster: Challenging canyon terrain meets the hustle-and-bustle of Los Angeles with the unique F125 locomotive, with Rotem cars
- East Coast Main Line: Peterborough – Doncaster: The perfect racetrack for the high-speed LNER Azuma (and railtours…) to stretch its legs
- Flying Scotsman (Deluxe and Special Editions only): The world’s most famous Steam locomotive takes a Centenary Railtour on ECML
- Railpool BR 193 Vectron (Deluxe and Special Editions only): Coming to Nahverkehr Dresden (which will be upgraded to TSW4 feature set), the ‘computer on wheels’ will be a great addition to German railfans’ collections
- Scenario Planner 2.0: Chained paths, custom start times and weathers, portal support for AI trains, new UI, and more!
- Livery Designer 2.0: Undo/Redo, text entry, new fonts, toggling AI livery usage, 1,000-layer limit, and more!
- Photo Mode: Pause the game to take the perfect screenshots, with adjustable camera settings, filters, and enhancements, to populate your in-game Gallery
- Creators Club improvements: Filter by content you own, and a new UI
- New Scoring System: Rewarding experienced drivers for driving well with all-new Platinum medal tier.
- Free Roam Mode: Spawn trains anywhere at any time, set paths where you like, use custom formations – the world is your sandbox to use your whole collection as you choose in a single session
- The PC Editor (Beta): Access our version of the Unreal Engine 4 toolset, the same tools our teams use. Create gameplay, trains, and even your own routes!
- Ease of Access improvements
- Improved Overhead Line Rendering
- New Rain on Windscreen Effects
- Haptics for Controllers
- Volumetric Fog
Roadmap Images
Due to the length of the roadmap, there is only a selection of images on this thread - please view the roadmap above to find all the imagery and information!
Train Sim World 4 Key Arts
Route Maps
Blackpool-Preston-Ormskirk (Just Trains)
New OHLE Rendering
Rain Window Effects
[previewyoutube=hGnSDVJTWec;full][/previewyoutube]
Character Updates and New Dioramas
Northeast Corridor: New York – Trenton additional timetable
Southeastern High-Speed Route Improvements
[previewyoutube=dnd8e1_wGyc;full][/previewyoutube]
Niddertalbahn Bonus Content
As mentioned above, our roadmap exceeds the Steam limit of 8000 characters (It's actually over 8000 words) so for more information and developer insight, dive into the Train Sim World 4 Roadmap Part 1!
You can also head over to our incredible and extensive Train Sim World 4 FAQ page, and find out more on our Train Sim World 4 Website, including details on pre-order, discounts, and other commonly asked questions.