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Our largest roadmap ever is now available! Get a brief summary below on this thread, or discover all the information on our article:
Read the Train Sim World 4 Roadmap (Part 1) in full!
Also check out our Steam store page, where you can get up to 25% discount with a pre-order!
https://store.steampowered.com/app/2362300/Train_Sim_World_4/
At A Glance
A quick summary for those who don’t want to go through the whole article. There are more details on all these points within the Roadmap.
- Vorarlberg: Lindau - Bludenz: Our first Austrian route, and first border-crossing, featuring the ÖBB 4024 Talent 1
- Antelope Line: Los Angeles – Lancaster: Challenging canyon terrain meets the hustle-and-bustle of Los Angeles with the unique F125 locomotive, with Rotem cars
- East Coast Main Line: Peterborough – Doncaster: The perfect racetrack for the high-speed LNER Azuma (and railtours…) to stretch its legs
- Flying Scotsman (Deluxe and Special Editions only): The world’s most famous Steam locomotive takes a Centenary Railtour on ECML
- Railpool BR 193 Vectron (Deluxe and Special Editions only): Coming to Nahverkehr Dresden (which will be upgraded to TSW4 feature set), the ‘computer on wheels’ will be a great addition to German railfans’ collections
- Scenario Planner 2.0: Chained paths, custom start times and weathers, portal support for AI trains, new UI, and more!
- Livery Designer 2.0: Undo/Redo, text entry, new fonts, toggling AI livery usage, 1,000-layer limit, and more!
- Photo Mode: Pause the game to take the perfect screenshots, with adjustable camera settings, filters, and enhancements, to populate your in-game Gallery
- Creators Club improvements: Filter by content you own, and a new UI
- New Scoring System: Rewarding experienced drivers for driving well with all-new Platinum medal tier.
- Free Roam Mode: Spawn trains anywhere at any time, set paths where you like, use custom formations – the world is your sandbox to use your whole collection as you choose in a single session
- The PC Editor (Beta): Access our version of the Unreal Engine 4 toolset, the same tools our teams use. Create gameplay, trains, and even your own routes!
- Ease of Access improvements
- Improved Overhead Line Rendering
- New Rain on Windscreen Effects
- Haptics for Controllers
- Volumetric Fog
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Roadmap Images
Due to the length of the roadmap, there is only a selection of images on this thread - please view the roadmap above to find all the imagery and information!
Train Sim World 4 Key Arts
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Route Maps
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Blackpool-Preston-Ormskirk (Just Trains)
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New OHLE Rendering
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Rain Window Effects
[previewyoutube=hGnSDVJTWec;full][/previewyoutube]
Character Updates and New Dioramas
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Northeast Corridor: New York – Trenton additional timetable
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Southeastern High-Speed Route Improvements
[previewyoutube=dnd8e1_wGyc;full][/previewyoutube]
Niddertalbahn Bonus Content
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As mentioned above, our roadmap exceeds the Steam limit of 8000 characters (It's actually over 8000 words) so for more information and developer insight, dive into the Train Sim World 4 Roadmap Part 1!
You can also head over to our incredible and extensive Train Sim World 4 FAQ page, and find out more on our Train Sim World 4 Website, including details on pre-order, discounts, and other commonly asked questions.