Tower and Sword of Succubus
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Über das Spiel
Japanese developer LibraHeart teams up with Critical Bliss to debut for the first time on Steam with an erotic double feature! Play as two demon succubi from different timelines featuring retro graphics, classic action RPG gameplay, and of course... a lot of animated pixel art hentai content!
Her power is gone!??
A succubus who lost her power must ascend a 77-story tower in order to get her power back! Charm the onslaught of monsters while slaying them to proceed! In the tower are 6 bosses. Defeat the sexy boss characters and reach the top floor of the tower!
Charming Magic
Charming Magic is the signature ability of a succubus. Charm your opponents, and in a manner fitting of a succubus, suck away the life force of your enemy!
Adventurer Logs
Scattered around the tower are left-behind books. Discover strategy tips and erotic short stories by finding them!
Looks like somehow you got a holy sword?
A succubus wielding a holy sword is on an adventure to defeat the king of demons! Solve puzzles and encounter monsters all while enjoying erotic events as you conquer the dungeons! By obtaining magic and items, you can go places that you had previously been unable to reach! Gain the ability to push heavy objects, to set things on fire... Explore every nook and cranny of the map!
Succubus Milk is a Miraculous Cure
You will surely encounter people suffering hardships as you make your journey. When that happens, make sure to bring along some succubus milk!
To save the people, give them milk! By massaging your breasts, you can exude tons of milk!
All Sorts of Erotic Event!
Have sex with villagers, be a "lady of the night", fuck monsters and satisfy yourself with hand-drawn erotic pixel art animations! Will you be able to find all the events?
Systemanforderungen
- CPU: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
- GFX: Not an integrated video card; DirectX 9/OpenGL 4.1 capable GPU
- RAM: 1 GB RAM
- Software: Windows XP/Vista/7/8/10 (32-bit/64-bit)
- HD: 100 MB verfügbarer Speicherplatz
- DX: Version 9.0
- LANG: Englisch
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214 Std. insgesamt
Verfasst: 27.08.21 17:18
I finished Tower, i liked the format. I like the return to action sex while playing (the previous games, Castle of Succubs, not on Steam only had CGs for events.
the top down format was really cool very Zelda like and after 2 games of metrovania it was a nice way to mix things up.
I'm only playing through it once, while there are achievement for running it with various conditions, I'm jsut not interested in that.
Controls felt good, original is slightly easier than I thought it would be (given how hard normal was for CoS).
That you get multiple games with the purchase makes it very worth while.
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996 Std. insgesamt
Verfasst: 03.08.21 11:30
Sword of Succubus is like a lewd Link to the Past. It is quite literally like a shorter Link to the Past with all the Agahnim and Dark World stuff replaced by pixel art succubi. Plays great, sounds great, art is great. 10/10
Tower of Succubus is a simpler dungeon crawler. 77 short individual levels with CG in the same art style scattered in-between. Plays more like the dungeons in the first Zelda game if every screen were its own individual level.
Succubus Hunter is a pseudo-gameboy game. It's more of a novelty than the other two, but it's fun enough for the few hours it takes to clear it (twice with two different characters). The monochromatic graphics take away from the appeal of the art and even the controls are simplified.
Out of all three Sword of Succubus is the highlight, I would buy that game alone. Tower of Succubus is great too, and Succubus Hunter works as a free bonus game. It was a good decision to release these games in a pack like this.
I'm not usually a big fan of pixel art, but the CG here is just amazing. There's tons of it, and every picture and animation is unique. Nothing gets recycled (aside from intentionally triggering the same animations a second time). It's really hard to put into words just how good it looks for simple pixel art. It's clearly an artistic decision and not a limitation of artist skill or budget. These CGs probably wouldn't work as well without this specific art style.
The stories are pretty simple, but you wouldn't want giant exposition text dumps in games like these. I played with a Dualshock 4 using the d-pad and the combat felt snappy and accurate just like it should. Never did I die to anything other than as a result of my own mistakes. The games actually are challenging but not to the point of frustration. Bosses may take a few tries but otherwise I rarely died. There is a Master difficulty I did not try, Normal felt balanced for a first playthrough.
I also have to give credit to how all the secrets and collectibles could be found just by playing the game with a completionist mindset (checking every corner of the map, speaking to all NPCs). If you just ran through the levels you'd probably miss something, but you won't need to look up a walkthrough for anything cryptic just to find all there is to see.
I really wish there were more games like this on Steam.
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193 Std. insgesamt
Verfasst: 01.07.21 04:20
Double The Ero
At time of writing, an uncensoring patch is NOT needed as far as I can tell. No content seems to be cut from this version of the game.
Game Is: Ero 2D top-down game bundle with one being a simple dungeon-crawler and the other a classic zelda-like.
Positive/Negative Thoughts
+ The H-scenes are very well made, they have nice looking pixel-art and fluid animations. Very nice.
+ The gameplay is quite fun, both games are in slightly different genres but they share enough in common that it's not too difficult to go from one to the other.
+/- Sword of the succubus can be very cryptic as it doesn't like explaining anything, it's that way on purpose but just know what you're getting into.
In Summary: The games are fun simple retro top-down adventures with some shockingly good pixel-art H-content. Also, having both games bundled together is quite a nice bang for your buck.
Tips
> For tower of succubus, the charge shot is how how you ready the enemies for H-actions.
> For sword of succubus, you can't attack in safe buildings. I thought the gamepad support didn't work right because the buttons weren't doing anything in the game's first room, don't be like me.
> For sword of succubus, if you get stuck, there's no shame in looking at a walkthrough for help, check the game's steam community-hub for some guides.
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459 Std. insgesamt
Verfasst: 27.05.21 09:05
So this has three games and I'll break them down.
Succubus hunter - This game sucks don't play it
Tower of Succubus - In regards to polish and general game design this is LEAGUES above SOC. It's a little more contained and takes the form of a puzzle game. It is some fun. Also these are porn games, this one really isn't sexy at all. Unless you have a kink for unmoving stills. Also this particular game is filled with some rather dubious ideas on consent but I doubt any of the crowd this game is directed at cares.
Sword of Succubus - Ok this game is pretty fun. It's a zelda like and is pretty great. The world and mechanics are small, but get surprising mileage. There is a fun sense of exploraton, and some very light rpg elements. It's cheesy and not very well made, but it's fun. Also slightly more sexy than the other two.
All in all, I wouldn't buy this game for the porn. You could maybe get your rocks off to one of the minigames in SOC. But buy this game for a cheap fun romp through some cheesy fun.
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376 Std. insgesamt
Verfasst: 04.05.21 12:32
Tower Of Succubus: You have to climb a 77-story tower. This game has 77 levels and let me tell you that it becomes pretty boring and repetitive after first 10 floors. By the way, in order to use your charm ability, you have to hold down the button. Why in the name of f*ck, I have to hold down the button? It makes the gameplay frustrating. If you didn't like the boss fights in The Sword Of Succubus, you aren't going to like this game's bosses either. You can find one of the most frustrating bosses in this game. Please, devs! In the future don't put boss fight in your games because you guys don't know anything about making a proper boss battle.
In conclusion, gameplay is good but it gets boring pretty fast. Seeing juicy succubus titties is nice but it doesn't save the game. Boss fights really ruined these games for me. Let me tell you this; If these weren't hentai games, nobody would have played them.
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422 Std. insgesamt
Verfasst: 24.04.21 07:29
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817 Std. insgesamt
Verfasst: 20.04.21 18:42
Tower of Succubus:
Our Puzzle, you go through 77 floors a tower to make your way through the top, usually involving grabbing a key and making your way to the exit with each level. Most of the keys and power-ups you find along the way are hidden behind various switch or block pushing puzzles. You also have enemies to contend with ranging from slimes, magicians and undead, which you can defeat either using magic, blade or your powers of seduction.
Levels are quick and pretty simple to get through, and only a few powerups are hidden behind more challenging puzzles. Enemies aren't particularly difficult, though the game features 6 bosses that can be particularly difficult, especially on the game's higher difficulty where you have very little room for error.
The goal is to finish, but the more rewarding goal is to collect the various scenes found through seducing monsters and lore books found throughout the level.
Sword of Succubus:
This is the Zelda clone, similar more to Zelda 3 in design (though obviously lacking in the depth that game has.) You have three dungeons to go through, usually involving grabbing an item and using the mechanics of such to figure out puzzles in said dungeon. Each dungeon has a boss, which like Tower, is probably a large difficulty spike compared to other enemies in the game.
This game is also short, and a skilled speedrunner can finish a full run in about an hour, though really the bulk of the game comes from exploration and doing the game's various sidequest. You have minigames, various power ups you can collect, and scenes to unlock. The game has two real flaws and that it can be a fair bit grindy and there is also a lot of waiting and resource management as you have a limited supply of life-sustaining fluids to carry around and deliver that slowly replenishes over time. Other than that though, it's fairly well made and the dialogue has gotten a chuckle from me at times.
Succubus Hunter:
The Castlevania clone, done in a 2bit style similar to the gameboy. It's not nearly as feature rich as the other two and definitely no where close to Midnight Castle Succubus in terms of depth and content, but it was a nice inclusion.
All three games have some pretty nice art, both pixel and the scenes, and it's definitely a plus if you prefer your succubi bigger, softer and curvier, and there is a decent amount to collect. However, probably the highlight is the chiptune soundtrack. It has some real bangers.
Overall, a solid recommendation.
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400 Std. insgesamt
Verfasst: 01.02.21 19:05
Sword of the Succubus is an action adventure game. It kind of plays like a Legend of Zelda game that has sex in it. The story is that you accidentally killed the Chosen hero through sex of course, and you take his place. You play through 3 dungeons with a final boss fight. Gameplay is simple enough, you have a sword attack and a charm to life steal from your enemies. The artwork are extremely good being hentai bit art.
Tower of the Succubus is a Castlevania like gameplay. You play as Lucia a succubus that loses her powers after a shadowy figure rapes her in her sleep. Now you must climb up 77 story tower to regain you powers once more. Pretty much the same gameplay as Sword, you have a kick and a charm attack. The bosses get pretty hard kind of remind me of old school nes bosses. And the Art/graphics are pretty much the same as sword.
I think it's a fine price for two games. They're both equal fun to play and the H-scenes were enjoyable. And I give this a 7/10.
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1467 Std. insgesamt
Verfasst: 05.01.21 19:02
And for that reason, I switched to a controller. Quickly pressing arrow keys to dodge attacks wasn't doing it for me on Master difficulty.
What? I'm serious!
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289 Std. insgesamt
Verfasst: 05.01.21 15:38
First a Castlevania style game and now Zelda, they do great work making retro throwbacks with a twist. Very much looking forward to whatever these devs put out. Contra style game could be cool?
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357 Std. insgesamt
Verfasst: 27.12.20 04:00
At it's core, SoS is a clone of the original Legend of Zelda (or maybe Link's Awakening, or somewhere in between), but with porn. As far as the porn goes, it's pretty vanilla - mostly girl-on-guy, some girl-on-girl, at least one masturbation scene and one tentacle scene, some non-con with monsters which is par for the course for the genre, and quite a lot of lactation, which is the kinkiest thing in the game so far. The scenes are well animated, completely uncensored, and have voice work (insofar as moaning is a thing that exists), but may get repetitive the longer you play.
Speaking of play, gameplay time. This is not a porn game that can be played with one hand - at least I wouldn't recommend it. As stated above it's basically NES Zelda with more fluid movement. You begin the game with a sword and a charm spell; the spell is a bit overpowered, as it's a one-hit kill on quite a lot of enemies, and killing an enemy with sex refills more MP than the spell costs (along with restoring health and filling your milk), but it avoids being overpowered by not working on every enemy (in fact, most of the dangerous enemies are immune). As you progress you get various stat upgrades and new spells and items in standard Zelda fashion, but not a huge amount as the game is fairly short. Some parts of the game can get pretty grindy (gathering iron for a sword upgrade, or running back and forth between two NPCs to increase your maximum magic), which is a bit disappointing, but it doesn't ruin the experience.
As far as difficulty, the game is moderate. I'm playing on normal, and I've died a few times; once by failing a grapple with an enemy (use your imagination), and the rest on the bosses. Aside from your standard Zelda hearts, you also have clothing; this is deducted separately from your health (some enemies do little health damage but significant clothing damage), cannot be restored unless you are at your house or in town, and once it breaks you begin to take double damage from enemies. On the upside, being a nudist changes the dialogue of everyone in town which is worth a chuckle, and your portrait on the side of the screen becomes nude as well.
As far as presentation, the music is unobtrusive - nothing stood out to me but I also didn't find myself hating it. The sound is classic retro fare, along with pretty standard hentai squishes and moans - again, nothing earthshattering, but also nothing to complain about. The pixel graphics are charming and easy to read, and the porn is well drawn and in many cases well animated. It's clear that a lot of love and effort was put into every aspect of the game.
In conclusion, I'd heartily recommend this game to any fan of classic Zelda style games. I bought it because I saw porn on sale for cheap but actually ended up enjoying the gameplay more than the lewds. And even focusing only on Sword, I feel I got my money's worth. This is a developer to keep an eye on.
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333 Std. insgesamt
Verfasst: 25.12.20 03:28
With that being said, the game does have problems. The game has this weird habit of suddenly just slowing down and what's even more frustrating, these slow downs can easily lead to death. Further, the last boss of the first part of the game is a huge pain in the ass, not only because they are prone to constant slow downs and the fight requires smooth movement to pass, but the boss herself has random attacks, so while the mechanics of the fight itself isn't too complicated, the fight ends up becoming a test of endurance, because the fight relies on you hitting back one of three attacks. There's no pattern to her attacks, so you could end up with super bad RNG like I did in one fight where she started off with spamming lighting five times in a row. This fight is TERRIBLE.
Edit: Another bug I forgot was twice during fights with the last boss, she suddenly started blinking and didn't stop, it was impossible to hit her and I had to restart the entire game.
I know it's not my hardware, not when I am playing most games on ultra settings with a 4K display. I am just going to assume it's poorly optimised.
Besides that, my only other major complaint so far is that the zelda game wasn't long enough. I'd pay good money to see like a full length 16bit zelda clone like that.
I will update my review as I progress through the rest of the game.
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737 Std. insgesamt
Verfasst: 14.12.20 05:20
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81 Std. insgesamt
Verfasst: 29.11.20 22:11
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98 Std. insgesamt
Verfasst: 21.11.20 01:32
First of all, this game has like *no* options menu. I mean it technically does, but it's just language settings and a choice between a big window and a little window. No actual resolution options, no audio sliders (this game is LOUD), no key rebinding, nothing. And speaking of key rebinding, I have no idea why but if my controller is plugged in while the game is starting up, the game will only read inputs from the controller and will ignore my keyboard entirely. And this game doesn't feature any kind of button prompts or tutorials for controller specifically, so your options are to press buttons randomly to figure out what does what or simply restart the game with your controller unplugged for a second to use the actual control scheme. A minor annoyance, but one that took me a good 10 minutes to figure out.
Aside from these 2 issues, I can pretty strongly recommend the game. The CGs are great and the animated CGs are very nice and have a lot of jiggle to them
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926 Std. insgesamt
Verfasst: 13.11.20 15:26
The pixel art is also really good. You can tell a decent amount of effort was put towards art and game play aspects.
I'd recommend this game to anyone reading this for sure.
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353 Std. insgesamt
Verfasst: 12.11.20 02:37
cons : https://imgur.com/a/rZHmBUx
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64 Std. insgesamt
Verfasst: 31.10.20 06:59
The Gameboy Castlevania-style of Succubus Hunter is my favorite, but Sword of Succubus is a great Zelda-style. I don't know what Tower of Succubus is based on, but if I had to guess, Tower of Dragoon?
In any case, they're all pretty fun.
My only gripe is they don't seem to have a dedicated full-screen/aspect ratio toggle button like Midnight Castle Succubus, which is another great game by the way.
Edit: Planning on any SFW options for these?
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30 Std. insgesamt
Verfasst: 31.10.20 04:49
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260 Std. insgesamt
Verfasst: 31.10.20 01:26
└????Program Files (x86)
⠀└????steam
⠀⠀└????steamapps
⠀⠀⠀└????common
⠀⠀⠀⠀└????Tower and Sword of Succubus
⠀⠀⠀⠀⠀└????Difficulty
⠀⠀⠀⠀⠀⠀└⚠️This folder is empty
⠀⠀⠀⠀⠀└???? Story
⠀⠀⠀⠀⠀⠀└⚠️This folder is empty
⠀⠀⠀⠀⠀ └???? Fanservice
⠀⠀⠀⠀⠀⠀ └ 100mb
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Release:30.10.2020
Genre:
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