As hinted a few weeks ago we continue to enlarge the Total Tank Simulator experience!
2020 has been a very intense year for everybody, obviously we were excited and anxious to deliver our first game. Little we knew that we were going to do it in the middle of a global health crisis experiencing situations we could have never thought of.
Once the game was out and we could get your feedback, we have enhanced and updated the game for free with new content and features in regular basis and we also delivered the Italy DLC.
The latest manoeuvre was to implement Steam Workshop to allow players to introduce some playable content into the game.
Today, we are very happy to let you know that we are bringing a new free update to the Steam Workshop to allow modders to create and share their own units! and we wanted to bring this before the end of the year!
After reviewing amount of ideas and feedback the community provided back in Spring we thought a good approach was to let players create their own units and missions. We are eager to see all that creativity crystallize.
We have many ideas, but we do not have set plans for 2021, as we told you, this has been a quite intense experience and we are really looking forward to the upcoming holiday season.
We will be resting a little while we watch how the evolution of TTS performs.
As usual, please, let us know your feedback and suggestions, we might not be able to answer things instantly as a lot of us take break now until the 4th January.
We want to wish you and your families great holidays, peace, and health!
GET STARTED CREATING UNITS
To get started please read our guides here [STEAM UNIT WORKSHOP GUIDE]
If you have any issues specific to Steam Workshop please feel free to email the team here, please note this will only be monitored for workshop related enquiries: ttsworkshop@noobzfrompoland.com
CHANGE LOG
- Added support for custom tank models loaded from mods that can be created using our Blender > Unity3d pipeline.
- Support for custom soldier poses in tanks imported from mods
- Game data has been repackaged in a more efficient type of storage (asset bundles) in order to support modability and improve load times.
- Reduced build size by deduplicating some data common for the base version of the game and DLC
- Fixed issues related to mod enabling / disabling / updating.
- Fixes in mission workshop UI and mission editing