(Version 1.01 was the "initial release" of the game on 9/25, whereas Version 1.00 was released to Kickstarter backers 2 weeks before that!)
I've listened to your feedback and have made several small changes to the game:
- Fixed a crash caused by raising Orb Level too high. It is now capped at 999.
- Entering a NG+ game no longer clears the "Game Cleared" flag- allowing for infinite NG+ resets.
- Adjusted the Fire Passive to be capable of killing enemies (it would not reduce them past 1 HP before).
- Added an additional costume for Lunais.
- Reduced the power of several healing items.
- Adjusted stats on a few enemies.
- Adjusted a certain Keycard door to appear to be broken.
- Adjusted the location of a certain skeleton.
- Added glowing floor prompts to two story interactable objects.
- Fixed a parralax bug in a penthouse room in the city
- Fixed a floating tile bug in a save room in the forest
- Added a "Dropped Item" to a ledge in Lake Serene
- Adjusted a "Map Download" to add 1 additional room to Lake Desolation
- Fixed a visual bug in the Orb Shop where the "Better Arrow" would overlap the Orb level
- Adjusted the Orb Shop's Reinforce display stats to always show improvement, even if numbers did not visibly change.
My next updates will focus on keyboard/controller quality of life, display fixes, and performance fixes.
Enjoy!
*Edited on 10/2/18 to specify that this is "Patch Notes"