Ticket to Ride
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Über das Spiel
Set off with your friends and family to re(discover) Ticket to Ride, the classic boardgame. In this railway adventure, you?ll need to be the quickest to link up your cities and reach your destinations.
In this strategy game for all ages, try out different tactics, block your competitors? lines and take over routes before the others do. With so many different strategies to try, each new game is a unique experience.
Travel the world from Europe to India, passing through the legendary China, facing new challenges by purchasing additional cards with their own special rules (available in expansion packs). A tutorial teaches you the rules of the game so you can head off quickly on your adventure.
Play in single-player mode, online multi-player against the whole world, or local multi-player with your friends.
Systemanforderungen
Noch haben wir keine Systemanforderungen für dieses Spiel eintragen können oder es sind noch keine bekannt.
Steam Nutzer-Reviews
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3637 Std. insgesamt
Verfasst: 03.05.20 08:03
Ticket to Ride als Brettspielumsetzung
Das Spiel ist natürlich ein schönes Familienspiel, aber auch ziemlich umständlich. Man muss die ganzen Karten in der Hand halten, die Übersichtlichkeit lässt zu wünschen übrig und es ist ein Gefummele.
Ticket to Ride als Steamumsetzung
TtR auf Steam ist super. Die Umsetzung läuft flüssig und problemlos. Man findet online eigentlich immer Spieler. Es gibt viele DLC-Maps. Allerdings ist das gleichzeitig der einzige Kritikpunkt. Es gibt zwar viele, aber immer noch zu wenige. Schon seit 2 Jahren gab es nix neues mehr. Das kann nicht sein.
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24162 Std. insgesamt
Verfasst: 20.04.22 09:21
Apart from that ofc it's good to play in real life.
But this is easy to start up and easy to learn. I have hundreds of hours, most against my wife, and you can't imaging the joy of hearing her scream from the othe room: What the f...k , I was going to build there. And you beat her again :D
Funny, easy, and addictive. I have all the DLC, but I mostly played US. It was the original map (I think) and the best.
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2537 Std. insgesamt
Verfasst: 22.02.22 04:20
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251 Std. insgesamt
Verfasst: 16.10.21 21:10
1. There are no mouse over hints, so unless you know the game already, there are a few things I still have no clue what they are supposed to represent
2. Pressing ESC in 99,99999% of games takes you to the main menu. NOPE not in this one. It's basically force quit the game :D Absolute destruction if you have a wild puppy in the house the likes to use your keyboard as back scratcher.
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694 Std. insgesamt
Verfasst: 07.10.21 21:01
Ever since I bought this in like 2013 or so, around once a year i get back into it and play a bit over the course of like a week or two
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564 Std. insgesamt
Verfasst: 06.10.21 19:38
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3675 Std. insgesamt
Verfasst: 22.09.21 22:25
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Nicht Empfohlen
104338 Std. insgesamt
Verfasst: 13.09.21 08:49
Not recommended for kids. There is daily sexual and pedophilic content posted by one user in the chat. Game moderators never ban the player or even block his comments.
I would change this review to positive if it wasn't for this.
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287 Std. insgesamt
Verfasst: 06.08.21 11:56
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1443 Std. insgesamt
Verfasst: 10.07.21 05:06
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378 Std. insgesamt
Verfasst: 01.06.21 21:43
It's very casual to play against bots but you can also play online against strangers or friends with ease, as long as you have a Days of Wonder-Account
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51 Std. insgesamt
Verfasst: 20.03.21 07:27
Some little annoying things: The game doesn't really indicate whose turn it is. There's a whistle when it's the players turn, but indicating something like this in sound without a visual is a very obvious accessibility failure. When it is your turn, there's no guidance of how to take your turn. Sure, it's not hard to remember, but Boardspace.net (a free, one-developer project) gets this right on every game - just a small imperative statement of what to do, so you always know for sure. The UI does not show how many cards are in the draw stacks. It does at least show how many trains players have.
Now, onto the things that are so bad I almost threw my computer out the window. Move validation only shows you one point of feedback, regardless how many there are. So you drop your trains on the map and it says 'You must do A'. So, you do A the next turn, and then next turn drop your trains down again. Now it was 'You must do B'. All feedback should be presented at once.
If you drop part of what's required onto a route (let's say your drop 3 yellow trains) but more is also required, the game will automatically grab what else you need and use it. Surprise, your locomotive just got used. You might not have done that move if you'd know that would happen. And there's no way to go back. In fact there's only one action in the whole game that comes with a confirm dialogue: drawing route cards. It has an 'are you sure'-style popup, a pattern that's been documented to be irritating since Windows 3.1.
Now, when you adapt a board game to a computer game, there's generally some things you used to have to do yourself that the computer can now do for you. Like keeping track of the score. In the board game, the instructions say yo add up your route points at the end. Of course if you're playing to win you would keep a running tally to understand how you're actually doing. The game doesn't bother doing this for you, a missed opportunity. In the physical game, there is a rule that parallel routes cannot be claimed when less than 3 players are playing - these could get grayed out, but they don't.
All of my points so far are relevant to cognitive accessibility concerns. Let's talk more about basic accessibility, the kind other games have been dealing with for 20+years, but this ignores. Ultimately, this is a board game. It's feasible to adapt it to screen in a way that's inclusive to many differently abled players, but no attempt was made. Click-and-drag is a mechanic that can be very difficult for those who struggle with motor skills. Avoiding C+D will soon be part of WCAG 2.2 AA. This game requires it, though it would've been easy to avoid. This game is very colourful, and offers no colourblindness options. Colourblindness support is a thing we're seeing nowadays on $2 IItch indie games. For a game this expensive on a major platform, omission is a big miss. Other visual aids would have been welcome too - perhaps 'overlays' like we're familiar with from city-builder games, to help the player focus on important info.
It's clear the developer put absolute minimum effort into this. Were it not that I planned to play online with friends, I would return this product. I certainly won't ever buy another product from this developer.
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2104 Std. insgesamt
Verfasst: 11.03.21 18:33
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1028 Std. insgesamt
Verfasst: 03.03.21 08:54
Always a great crowd, everyone is nice and surprisingly competitive.
The UI and user friendliness could use a bit of work, though. There are no real instructions for how the different maps are, well, different, and that gets really bothersome when you're thrown into an online game with three other people and you have to read the truncated rules for that map. It could definitely use some sort of in-game guide. The tutorial is nice, but a handy guide section on the main menu would work wonders. Days of Wonder games are no joke, and some of the TtR maps are PUNISHING.
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1529 Std. insgesamt
Verfasst: 18.02.21 00:32
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5 Std. insgesamt
Verfasst: 20.12.20 01:53
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1136 Std. insgesamt
Verfasst: 17.09.20 05:12
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5820 Std. insgesamt
Verfasst: 09.08.20 20:39
I'd say you can get through a game with 4 people in easily under 20 minutes, knowing the rules and all. I enjoy doing the 5 Minute Timer games and matches fill up so there is a community here.
TL;DR:
I'm pretty sure this goes on sale often, but I'd say this warrants a purchase at full price if you love the physical board game.
If you read this far then you deserve to know this game launches LOUD AF, Turn your sound off and finangle your way into the options to save your brain from scattering.
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723 Std. insgesamt
Verfasst: 23.07.20 23:19
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1082 Std. insgesamt
Verfasst: 22.07.20 14:39
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3121 Std. insgesamt
Verfasst: 22.07.20 12:15
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10191 Std. insgesamt
Verfasst: 12.05.20 22:55
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1157 Std. insgesamt
Verfasst: 13.04.20 05:59
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110618 Std. insgesamt
Verfasst: 09.04.20 12:17
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3534 Std. insgesamt
Verfasst: 06.04.20 18:42
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3204 Std. insgesamt
Verfasst: 13.02.20 15:04
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1954 Std. insgesamt
Verfasst: 04.02.20 21:50
The computer AIs are pretty bad, but fine for casual play and at least there are a few flavours to choose from and you can mix and match for variety. My experience with online play has been mostly terrible though, with players constantly dropping out mid-game or sitting idle for ages while the other players all wait. I personally think it was a mistake to allow players to take part in several real-time online games at the same time.
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Release:24.05.2020
Genre:keine Infos
Entwickler:keine Infos
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
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