The Suicide of Rachel Foster
[table]
Genre | Adventure/Horror | [/tr]
---|
Campaign | Yes | [/tr]
---|
Game length | 2.5 - 3 hours | [/tr]
Difficulty modes | N/A | [/tr]
---|
Metacritic Score | 63 | [/tr]
Gamepedia
Disclaimer: The Suicide of Rachel Foster touches on some dark and uncomfortable subjects, including — but not limited to — suicide and ephebophilia. If any of that provokes an uneasy feeling then this game might not be for you.
◼️ The Suicide of Rachel Foster is a 2-3 hours long narrative-driven walking simulator published by Daedalic Entertainment, with great but almost completely linear storytelling and poorly implemented free roam part. If you enjoyed Firewatch, The Suicide of Rachel Foster is a bit similar in how it delivers its narrative.
Story
◼️ In the game, you'll play as Nicole, the inheritor of her disappeared family's hotel. You are assigned to sell it but there are some stuff to do like inspections or deciding what to keep and what to give away. Unfortunately for Nicole, she’s arrived during the state’s worst snowstorm in recent history, her lawyer held back on account of the snow. Luckily for her, a FEMA agent, Irving, has conveniently wired a chunky cellular phone found in her childhood bedroom to be a walkie-talkie of sorts, and as she wanders around the hotel looking for a way to start the furnace, find food, and other odd quests, she has a friendly voice keeping her company.
- Haunted HotelThe Suicide of Rachel Foster has a lot of potential for a truly spooky horror experience. There’s a Shining-esque large and empty hotel in the snowy mountains of Montana. Nicole is alone but as strange things begin to happen and things begin to move in the hotel, she isn’t sure how alone she is anymore.
https://steamcommunity.com/sharedfiles/filedetails/?id=2247619173
- Life can only be understood backwards, but it must be lived forwardsHer past keeps getting dropped directly in her face, forcing her to remember things she had long forgotten and learn some things about Rachel’s story that she never knew, With a retro, 90’s style it makes it seem creepier as you don’t have the modern technology to keep you company. Even the ghost hunting equipment seems ancient which helps in the environment.
Gameplay
◼️ The atmosphere of The Suicide of Rachel Foster is certainly chilling; although there are no jumpscares, players will feel sufficiently unsettled throughout the experience. Part of this is due to the design, the game has taken a page out of The Shining, as evidence with the carpets, but also because the hotel itself is a naturally unfamiliar place to people in general. Such a large, long-forgotten building out in the middle of nowhere has plenty of creaky floorboards and trees tapping at the windows. The tension in the air was almost palpable, and in that sense, The Suicide of Rachel Foster did a decent job of creeping me out.
- EnvironmentsThe Suicide of Rachel Foster takes the term “walking simulator” quite seriously, the walking pace is painfully slow. The environments are an absolute delight, chock full of items to pick up and information to be gleaned from their existence and placement.
Graphics
url=https://www.youtube.com/watch?v=xaAhLfxPeRE] The Suicide of Rachel Foster - Gameplay (PC/4K) [/url]
Zitat:
◼️ The Suicide of Rachel Foster looks really good. The environmental graphics are gorgeous and really create an atmosphere of tension and the anxiety of not knowing what may be just around the corner. You don’t get too many character graphics as you only ever see Nicole’s hands but even then the movements are smooth and realistic.
https://steamcommunity.com/sharedfiles/filedetails/?id=2243992271&tscn=1601485754
Soundtrack/Audio
url=https://www.youtube.com/watch?v=tnT3kPIjtvk] The Suicide of Rachel Foster Soundtrack [/url]
Zitat:
◼️ The Suicide of Rachel Foster soundtrack from 2020, composed by Federico Landini. Released by Ala Bianca Records in 2020. The voice acting is wonderful and you get to choose dialogue options but sometimes there is only one to choose from, which made me ask why I had to choose at all. The choices don’t affect the ending, making them just dialogue options with no real consequence or impact.
- This rating system is my personal opinion and not to be intended to replace a professional rating system in any way!
Rating (% * X / 100, sum of all as final rating X/10)
[table]
---|
Story/Campaign (30%) | 7 | [/tr]
Gameplay/Controls (25%) | 7 | [/tr]
Graphics (20%) | 8 | [/tr]
Sound/Music (10%) | 7 | [/tr]
Replayability (10%) | 5 | [/tr]
Achievements (5%) | 10 | [/tr]
My personal rating is
7.15/10
Conclusion
◼️ The runtime for the game is about 2-3 hours and the first part of the game has a ton of potential. It feels like it has the opportunity to be a truly scary experience and it just never really gets there. I wish they would have gone in a direction of a haunting mystery instead of the story it went with. There were two endings to the game and neither one of them I liked. It felt slapped on and didn’t really make a lot of sense. Overall, this game wasn’t bad but it could have been a lot better, no matter what you think of the whole relationship aspect.
Zitat:
Weiterlesen
1138 Produkte im Account
821 Reviews
Empfohlen
180 Std. insgesamt
Verfasst: 06.10.20 16:08
Nice story-focused walking simulator. Also very dialogue heavy. (With great voice actors.) The last like 30 minutes are really intense and you are so fascinated to uncover the post. The ending was also mostly good and not obvious. Still there are some parts I didn't liked about the ending but I can't say more, that would be a spoiler.
Weiterlesen
1217 Produkte im Account
15 Reviews
Nicht Empfohlen
196 Std. insgesamt
Verfasst: 04.10.20 21:01
I got this game in a humble bundle and i was quite intrigued. I loved Gone Home and Firewatch for their raw themes and gameplay. I finished this one and sat back from my computer for a completely different reason. Having been a victim of pedophilia as a child, I was disgusted with the romanticizing of a relationship between a 16 year old and a 40+ adult man. It disgusted me. They could have gone so many routes, but they went this way instead. I cant recommend it. There's no incentive to explore, there's no dialog outside of the linear story, and falls flat in so many ways. I cant recommend it.
Weiterlesen
298 Produkte im Account
58 Reviews
Nicht Empfohlen
189 Std. insgesamt
Verfasst: 03.10.20 17:29
yikes. Hard to review this without side stepping the obvious. I don't think this game excuses pedophilia, and I really believe the writers/devs/whoever where trying to tell a story that that used this theme to highlight the pain it causes. That said the game fails to call it what it which is abuse and it fails to condemn it as such. It leaves that to the player to decide which fair but it definitely leaves an interpretation open that it's excusing it.
This isn't the primary reason to not recommend the game. At the end of the day the story isn't the strongest and the dialogue is terrible and while the voice acting isn't that bad, the way it was written makes the center character so unlikable that as a player I didn't care what happened to her. The game is a little maddening in that its so exposition heavy with little to do in the meantime. More than half of the 3 hour play thru was me just sitting and listening to someone tell me the story waiting for them to finish so I could progress. I know this is a problem with walking simulators and that's why devs work to find a balance to keep you engaged while it story dumps on you. This doesn't do that well.
I will say the good things about this game are genuinely great. It's pretty fantastic looking and the hotel is such a great environment. I was genuinely spooked roaming the halls alone. The sound design is hands down incredible. Playing this thing with headphones was an experience. Walking past a fireplace I could hear the light whistle of the wind from it. Small details and sounds that fully kept me on edge. The game is a technical A+.
Given a better approach to the subject matter and writing more natural and believable dialogue would go a long way to making this a pretty great game. My one line takeaway is it isn't terrible but I'm glad its over.
Weiterlesen
149 Produkte im Account
9 Reviews
Nicht Empfohlen
236 Std. insgesamt
Verfasst: 17.09.20 06:55
- Gameplay: Unmotivated walking simulator
- Setting: Moldy hotel in the middle of a Montana blizzard
- Sound: There's always a dude lighting up with a Zippo RIGHT BEHIND YOU
- Story: Unsatisfying, vague
[hr]This game does a great job of making it seem like you're just about to witness something unspeakable.... But for at least the first hour (2 in-game days), even the player character is uninterested in the mystery. [hr]The only impediment you will face is the unnecessary dialogue. Imagine the characters in Firewatch, but gender-swapped and less likable. Unlike in Firewatch, the dialogue in The Suicide of Rachel Foster reveals next to nothing about the characters (intentional to some extent, but mostly we learn that they're both obnoxious) except when it reveals too much obvious information. Most of the characters' observations are painfully obvious — which would be fine if the characters didn't take so long to say them! Those chunks are LONG and you can't interact with anything while they're playing. The reveal was not worth the waiting through all those inane conversations. Even at the sale price, I did not get my money's worth. :([hr]You might like this game if:You see nothing inherently wrong with a 46 year old who starts a physical relationship with a 15 year old. You know who you are.[hr]Sorry for the format. Steam is bugged at the time of writing.
Weiterlesen
293 Produkte im Account
12 Reviews
Nicht Empfohlen
213 Std. insgesamt
Verfasst: 14.09.20 05:42
The game is easily comparable to Firewatch, a 'walking simulator' that includes conversations with a disembodied voice on a radio [spoiler]that you never meet[/spoiler], a relationship between the player character and said voice that develops organically as the story goes on, a mystery to be solved that gives one a sense of sinister dread, [spoiler]even if the ultimate truth behind the mystery turns out to be much less dangerous than initially suspected[/spoiler].
However, unlike Firewatch, which competently handles its themes of isolation, running from your past, the consequences of your actions, and so on, The Suicide of Rachel Foster unfortunately completely fails to properly address its themes of [spoiler]statutory rape, child grooming, suicide, and repressed trauma[/spoiler]. Fans of short interactive adventures like Firewatch, Dear Esther, Stanley Parable, etc, should look elsewhere. While its setting and gameplay are certainly up to standard, the way it handles its story and characters is repulsive and deeply disappointing.
Weiterlesen
12 Produkte im Account
3 Reviews
Empfohlen
414 Std. insgesamt
Verfasst: 23.08.20 04:40
This game may not be one for play, for anyone with Suicidal tendencies. While the ending is a bit weak, and I'm not fond of the Astronomy/Religious story line (leave Astronomy in, Religion out)... Still I played it in one 6 hour session.
Weiterlesen
218 Produkte im Account
13 Reviews
Nicht Empfohlen
1416 Std. insgesamt
Verfasst: 19.08.20 18:19
The story totally ruined it for me.
Weiterlesen
136 Produkte im Account
4 Reviews
Empfohlen
294 Std. insgesamt
Verfasst: 18.08.20 09:09
The mystery of a young girl’s apparent suicide comes to light in this short and bittersweet game.
If you like story-driven games like Firewatch, What Remains of Edith Finch, Layers of Fears, or Life is Strange, then this is the game for you.
If you have bibliophobia, claustrophobia or nyctophobia... Bring a friend!
Weiterlesen
91 Produkte im Account
14 Reviews
Nicht Empfohlen
126 Std. insgesamt
Verfasst: 11.08.20 23:39
I love games where you explore an empty or abandoned place and piece together a mystery. Honestly my favorite game genre. This was right up my alley in that respect, and some sequences were truly creepy and scary. I also found the set up really interesting - though I ultimately felt disappointed with the payoff.
One problem with this game is that while it takes clear cues from 'Gone Home' and 'Firewatch,' it's missing what makes both of those games special. Like in 'Gone Home,' you can pick up and examine stray objects. However, very few of them tell you anything about the setting or characters. Nicole will simply talk about any item that's important, so there's no reading between the lines, no piecing things together. I also grew annoyed with how repetitive the items were. So many packs of cigarettes!
Many 'clues' behind the mystery of Rachel Foster's death are not actually discovered in the environment at all. Nicole just looks at random crap and connects it to a memory the player isn't privy to. Felt cheap to me. If the game immersed us in Nicole's childhood and family life like 'Gone Home,' with lots of interesting documents and objects to examine, I think her revelations would have felt less out of left field.
The radio/phone/walkie talkie/whatever that is mechanic comes straight from 'Firewatch,' but I do not think it worked. Irving's explanation for communicating with Nicole rang false from the start, and Nicole trusts him far too quickly and easily. They had no chemistry, so I didn't root for their friendship. I spent the whole game noticing Irving's little tells that he wasn't as he seemed.
This game doesn't hide the fact that it's about an adult having a relationship with a minor. I expected some delving into this topic as Nicole grapples with her father's affair. However, I didn't expect the story to *excuse* the affair, let alone support it. The details we learn about Leonard and Rachel throughout the game made the entire relationship sound more abusive, not less, and yet both Nicole and Irving discuss it like they are star-crossed lovers who deserved a chance. I don't expect games to follow my moral compass (far from it usually), but it was just so weird to experience a game whose central theme and message was excusing abuse.
Weiterlesen
179 Produkte im Account
85 Reviews
Nicht Empfohlen
109 Std. insgesamt
Verfasst: 09.08.20 05:52
I play a lot of games of different genres. So a lot of times its kind of an experiment for me to try a game type I might not normally play.
Although like any art form, if it is done well then it will grab you and you will enjoy it.
I liked this game for an hour or two, exploring the different locations and what not. Liked the initial atmosphere and the setting.
The problem with this game is it doesn't give enough direction. You will see after while it's actually kind of linear. You have to take some clue in a round about way then figure out from that where you are supposed to go to trigger the next thing.
This is a weakness in the game design. Perhaps lack of feedback thus not tuned enough. Probably/apparently the flow of it is just fine for others. But then people like me that expect a certain level and don't have the patience to run back over the same places multiple times, etc., are not going to like it. The game design could have covered a broader range.
Also I wish a lot of the reviewers here would just STFU. How politically correct can you get? The virtue signaling is nauseating. Jumping on the PC wagon and virtue signaling does not a better person make. Putting a I♥Care ribbon on your window and preaching you are for this or that cause means nothing. You be a better person by..being a better person; it's starts with you.
Do you realize people used to get married in their early teens right here in America?
That is not to say I condone any kind of abuse. Tyrants, etc., bad people, are just bad.
Cut the crap!
Weiterlesen
677 Produkte im Account
8 Reviews
Nicht Empfohlen
238 Std. insgesamt
Verfasst: 05.08.20 05:57
Those who choose to stay in the past, rob themselves of both the present and the future.
The Suicide of Rachel Foster (TSoRF, from now on) has left me with a very lasting, yet ambiguous impression. An impression of a game that tried to be way more than it could. Let's be frank, ok? The game looks like an illegitimate child of 'Firewatch' and 'What Remains of Edith Finch', served as a haunted hotel ghost thriller. Calling this a horror would be incorrect in many ways. Well, maybe a Japanese-style horror. A lion's share of spooks come in the form of creaky floorboards, sudden ruckus, ghostly whispers, and general stress from 'being' alone in a giant empty hotel.
I won't talk much about the plot. It's weak enough as it is, so if I'll lay it out in front of you, there won't be any good reason for you to play the game. All I can say, it's not believable. The verdict such as this one is bad for the horror game and terrible for a detective story. The dead relative leaving the game's protagonist his estate is one of the oldest cliches in the book. But it still works, so fine. The snowfall trapping you inside with no connection to the outer world, but a strange phone with some clerk-guy on the other side. Now it gets more interesting! But... But! Now it becomes clear how 'B' this game is. Remember how good dialogs were in Firewatch? With charismatic and witty Delilah and multiple unique response choices? In TSoRF we get two-choice dialogs, that have no consequences in the future. They only determine how much of the jackass our heroine is. You can literally reach the dialogue moment, pick one answer, reload, and then pick the other one. You'll see that Irving's (the clerk-guy) lines won't change in most cases. That's an illusion of choice for ya!! And the voice acting is bad, really. It gets better in some game's sections, but generally, it's awkward and bland. The live-action bits weren't good either.
And the game also fails to deliver any interesting gameplay features. The power shutdown part was the best one in my opinion. But for the most part of the game, it's phone talks and backtracking all over the hotel. But man, that hotel... The art design is where the game really shines. Every room in this old crumbling mansion-like hotel feels very real, feels lived-in, feels... abandoned. And the absence of a player's marker on the maps helps makes you feel lost, which also adds it's thrill. First, two floors are the most lore-rich. But you'll have to extract this lore yourself. By reading notes, examining paintings, and other objects of interest. And most of them aren't interactable, which strikes me as an extremely imprudent game design. Yet, you can inspect pretty much every single one toothpaste tube and hair comb you'll wind along the way. That takes out all the exploratory drive and turns strolling around the hotel into a chore on your way to the mission point.
At the end, we get a game with an incoherent and poorly written story, beautiful but blank environments, little to none exploration, and weak spooks. An amateur's work. Racing after the Firewatch, What Remains of Edith Finch and Gone Home's success, The Suicide of Rachel Foster fails to deliver on all fronts. It's not a terrible game by any means. But neither a good one. I honestly regret pre-ordering it and advise you not to buy it at its full price. There are much better adventure games out there, but if you still decide to play TSoRF, then be real and don't get your hopes up.
4 Old Farting Ghosts / 10.
Won't play again.
Weiterlesen
206 Produkte im Account
3 Reviews
Nicht Empfohlen
334 Std. insgesamt
Verfasst: 01.08.20 22:09
The game is gorgeous. The ambiance is very spooky at times. The ending, however, is so terribly bad. AWFUL and unrealistic.
Weiterlesen
1478 Produkte im Account
54 Reviews
Empfohlen
291 Std. insgesamt
Verfasst: 01.08.20 21:52
This game is a story based walking simulator with some scary elements. There are a few secrets to discover as well as a dialogue selection, but it doesn't seem to have any influence on the story. Graphics and sound as well as the voice-over are very good. The game can entertain you for about four hours if you have a look at everything in detail.
Weiterlesen
414 Produkte im Account
16 Reviews
Empfohlen
309 Std. insgesamt
Verfasst: 05.07.20 17:23
A rather dark and disturbing story of a young woman dragged back in to a past she tried to forget. If 'walking simulators' (I prefer the term 'interactive story' - it's less demeaning) are your thing, The Suicide of Rachel Foster is up there with the best. Not only does it look gorgeous, but the sound is beautifully done, with ambient noise used to create atmosphere rather than music.
It may not be overly long, but I enjoyed the whole experience. It would make a very tense movie if the right actress was cast in the leading role.
Well worth the money in my book.
Weiterlesen
61 Produkte im Account
10 Reviews
Empfohlen
258 Std. insgesamt
Verfasst: 28.06.20 17:32
I you like games like Firewatch and Gone Home, then gof for it - The Suicide of Rachel Foster is your choice. It is not perfect, lacks originality but still an enjoyable experience. Lots of Life is Strange references in aesthetics and visuals, by the way.
Weiterlesen
23 Produkte im Account
2 Reviews
Empfohlen
361 Std. insgesamt
Verfasst: 26.06.20 16:44
Great, intense, scary story without stressing about fighting or survival! Gripping story, simple game mechanics! The audio was amazing! I kept taking my headphones off, thinking i heard something in my house! Very creepy!
Weiterlesen
82 Produkte im Account
6 Reviews
Nicht Empfohlen
12 Std. insgesamt
Verfasst: 21.06.20 05:27
I had to refund the game since it gave me severe motion sickness from the motion blur. The settings dont even allow you to turn it off, which they should implement.
Weiterlesen
46 Produkte im Account
2 Reviews
Nicht Empfohlen
573 Std. insgesamt
Verfasst: 17.06.20 12:04
The scariest part about this game was it's glorification of a pedophilic relationship.
-Very minor spoilers ahead-
This first half of this game is excellent. It has a very spooky setting and keeps a rather suspenseful tone throughout the first few hours of game play. Where this game begins to fall apart for me is when the story starts to be revealed. I am all for games that cover sensitive topics, but the way this game handled it's contents so poorly made for a morally gross gaming experience. This story had so much potential. It could have been about learning to appreciate the good in a person who has done awful things. It could have explored how religion treats victims of abuse. Hell, even about what happens when a family is torn apart by tragedy. Everything had been set up to delve into an emotionally harrowing and impactful story.
Rather than handle it's subject material with any kind of grace, The Suicide of Rachel Foster choose to tell a story romanticizing a sexual relationship between a 40 year old man and a 16 year old child with special needs.
Weiterlesen
697 Produkte im Account
2 Reviews
Nicht Empfohlen
272 Std. insgesamt
Verfasst: 13.06.20 15:28
Do not buy this game.
I like walking simulators, or whatever you want to call them. Clearly the developers played Firewatch, and What Remains of Edith Finch. Both of those games have excellent stories and simple mechanics that make them work.
The story of this game is hackneyed trash, that relies on dozens of plot holes. I am not invested in any of the characters. There is no reason to be. When you have to make your protagonist dumber than a box of hammers to make your plot work, your plot is bad.
There is no gameplay. This is the type of game that gives walking simulators a bad name. It's bland monologues over boring set pieces. There is nothing in this game I would recommend.
Do not buy this game. I played it you so you don't have to.
Weiterlesen
271 Produkte im Account
45 Reviews
Empfohlen
360 Std. insgesamt
Verfasst: 20.05.20 14:56
incredibly depressing but worth playing
Weiterlesen
1909 Produkte im Account
113 Reviews
Nicht Empfohlen
270 Std. insgesamt
Verfasst: 09.05.20 08:27
I bought this for 10$ on Humble, this review will reflect the price value of this game.
The voice acting and characters:
The laughing and extreme emotions are forced and you can tell, cringy laughing and crying. The whole romance thing with Nicole and Irving seems really offputting and to soon, sometimes just outright creepy. You've been there 3 days and already into pet names. Cringe factor 100
Atmosphere:
The atmosphere is great and if this was an actual horror game I'd of probably shit myself a few times. The background noises of creaks and knocks at times is so unsettling. 10/10 on creepy atmosphere
Story:
Too much and too little. There is a lot of story but its needless information between the 2 living persons like flirting. Often times I found myself at the next objective and spinning in a circle waiting for the story to catch up to me so I could progress. Sometimes I'd be stuck in a 10 minute conversation already ready to get on with the next chapter sighing wondering when Irving would just shutup already.
Graphics
WHY is my framerate at 23fps but the game set to Ultra???!!!???
I saw it drop to 13fps sometimes, did you not know how to make framerates? Yeah ooh pretty scenery but my god the framerates suck.
Controls:
Using a gamepad makes the turning painfully slow, if there was an enemy I'd of died a bajillion times to him because I couldn't turn quick enough to see what was hitting me.
One of the achievo's didn't pop even though I did all I was supposed to do to pop it.
It feels like a first attempt at a story driven action game after playing Finch and the creator got inspired. I hope this was a test and you[developer] will come back with a more polished presence and wow us with a better game in the future. For 10$ I feel this isn't worth it. Maybe 5$. There is no replay value except maybe going back to see if that achievo is forever locked. The outcome doesn't change per your choices on answers nor is there an alternate ending/ second ending. I took my time and got lost for a good half hour and beat the game in 3 and a half hours. I vote no on this for 10$, 5$ and its worth a grab.
Though great ambiance and atmosphere.
Weiterlesen
76 Produkte im Account
1 Reviews
Nicht Empfohlen
445 Std. insgesamt
Verfasst: 30.04.20 01:17
This game promotes and tries to excuse sexual child abuse by an older man with the teenage daughter of a friend, saying it was love (as in Lolita). All told, there were some pretty creepy things going on by all involved. I regret now that I supported this sort of point of view by buying the game.
Weiterlesen
9 Produkte im Account
1 Reviews
Empfohlen
560 Std. insgesamt
Verfasst: 28.04.20 21:41
If you like wandering alone in spooky abandoned places like I do, this game is definitely for you! Loved the graphics and the atmosphere.
Weiterlesen
185 Produkte im Account
1 Reviews
Nicht Empfohlen
182 Std. insgesamt
Verfasst: 05.04.20 07:22
I rarely leave a review of a game, however after playing this tonight with my wife I felt compelled to at least add to the warnings of other like minded people. Please know before playing this game that it somewhat romanticizes pedophilia and also provides an opportunity for the player to commit suicide. I felt like neither of those things were handled well by the studio responsible for this game.
With that being said, if you decide to buy it, at least you know what you are getting into...
Weiterlesen
271 Produkte im Account
103 Reviews
Empfohlen
354 Std. insgesamt
Verfasst: 02.04.20 16:06
Short review:
The suicide of rachel foster is an exploration based walking simulator with a story to unravel. This is not a horror game (it kinda looks like it from outside) but it has a huge potential to be one. My opinion: There is a 3-4 hour of story and like a hundred small pieces of elements to investigate in the game. The environment is a hotel with around 20-25 rooms and 5-6 main blocks to discover and explore. There is an average quality voice acting. There is no music :) This game does not need to be a horror game after all. It is worth its price. There is very similar non horror game to this one. It is called What Remains of Edith Finch.
Longer review:
Well despite 3-4 hours of gameplay this one has quite depth in the story since it goes way back into the past and has untied loose ends. You will play as Nicole in the game and you are the owner of the hotel that your family owned in the past and now they are gone. You are assigned to sell it but there are some stuff to do like inspections or deciding what to keep and what to give away. The game immediately begins with exploration emphasis but it still has a linear storyline and guides you though it.
You will be talking to a person on the phone about the situation and after some time you will realize there is a mystery in the hotel. This is the point where it gets you to think this is a horror game. It is somewhat scary at time but mostly it is not that much. There is this girl Rachel Foster who has committed suicide (this is not a spoiler, look at the games name, duh...) and you will end up doubting if this is the whole truth. Told you it is a linear story.
After this point, the investigation and exploration becomes interesting and the more details you discover, the more story you will witness. You will be going around like crazy most of the time. There are lots of chatter on the walkie talkie to listen. There is no music in the game. It is about the story that you will uncover.
The hotel you are roaming inside is an old mountain hotel and you are stuck inside. The ambience of the hotel is somewhat scary because you are the only person walking around. This is why this game has a huge potential to be a great horror game. Even with the same hotel and interior design and decorations. The visual quality is above average but there are not details to graphics settings. My GTX 1660 Super is a beast that is crumbling under the weight of the epic settings of the game. That means not very well optimized. There is also a head movement while walking (i think it is called bobbing) and people are complaining about it. So beware.
After this point i would have to give away spoilers so i stop here. If you played and liked Edith Finch you will definitely like this one too. If you don't like walking around and discovering stories, this is not for you. But i think the game deserves a thumbs up with this price.
Weiterlesen
47 Produkte im Account
4 Reviews
Nicht Empfohlen
336 Std. insgesamt
Verfasst: 30.03.20 18:17
Okay, i'm a fan of walking simulators like what remains of edith finch, the vanishing of ethan carter, firewatch, etc. So it was my mistake to see this game so cheaply and hitting the marks in the tags of walking simulator, horrorish, adventure, etc. and not check the reviews or to be honest the trailer.
SPOILERS!!!!!!!
What I like of those games are the stories, i'm a sucker for good storytelling.... And this.... At the start I didn't think too much other than agreeing with Claire's choice of leaving her husband and thought that perhaps that background story wasn't too important and was just to set up the mood, because those things do happen in real life, and focus perhaps in discovering that your dad was a horrible person with many secrets regarding abuse or the like towards minors. Discovering a true predator and perhaps things that happen to the MC in this aspect with her dad being the monster of the story and her blocking all of that abuse she may had experienced in her younger days and Rachel serving as a way to realize that, being a fellow victim, and well, just go that way.
I never though they will try to romanticize pedophilia and justify it as: IT WAS PURE LOVE! YOU ARE JUST NOT WOKE ENOUGH TO UNDERSTAND IT AND ALL THIS HATE AND MISERY HAPPENS BECAUSE YOU CAN'T ACCEPT THAT PURE LOVE!!
And if Rachel was so mature for her age as they try to claim, why was her room so child-like? Was that a sort of fetish from part of MC's father?
Also, the story let out a lot of loose ends that don't make a lot of sense, for example, why did Rachel was so angry with MC? From I can tell, MC just was jealous of Rachel when they were young and then hated her for destroying her family.
MORE SPOILERS!!!!
From what I get, MC never bullied Rachel during their time alive or perhaps I missed something there, I understand Rachel feeling a grudge or hate towards Claire but whyyyy the MC? Also why would Claire plot everything to murder Rachel and covering it all up (Because it seems planned and not a crime of passion/in the heat of the moment per se) just to reveal the relationship anyways? Rachel parents seemed the type to take action against what was happening, so she just needed to reveal their affair and have police place Leonard in prison. Also, if what happen became public, why on earth was Leonard a free man? Perhaps he wasn't a murderer but I see why he could still be charged for getting an underage girl pregnant.
Weiterlesen
181 Produkte im Account
29 Reviews
Empfohlen
389 Std. insgesamt
Verfasst: 22.03.20 18:37
Amazing game! Outstanding storytelling, solid graphics, and most horror games could learn a thing or two about setting an ambience from this one (I got more nervous playing this than half of the horror games I've played, and that's saying something). The voice acting also deserves some praise, it feels natural and agreeable.
I feel I need to defend the game a bit here in light of the various negative reviews. Reviewers claiming the story romanticises suicide and other events have totally missed the mark here.. This isn't supposed to be a righteous after-school special, it has no agenda and no lesson to teach you, simply a story to tell. Empathising and seeing things through someone else's eyes, how they feel and think, is not romanticising, and it's unsettlingly simplistic to see things this way (I mean seriously, were you expecting a Disney movie?). Understanding mindsets, even of that of criminals or psychopaths, is not validating those people's acts, and if it was then the storytelling world would be a very cruel place, and a very black-and-white one at that.
This is a great game that has a challenging, deeply emotional story to give.
Weiterlesen
1387 Produkte im Account
42 Reviews
Empfohlen
454 Std. insgesamt
Verfasst: 01.03.20 03:12
A creepy atmospheric experience with no jump-scares. One of those stories that just gets more and more interesting as it goes, and had my heart beating fast for long periods.
At one point I was stuck as I was supposed to solve a riddle but I wondered away from where the game wanted me to go and I just got lost, but instead of looking up a solution I just restarted the in-game day as I really didn't want to disconnect from the game, I was so into it. It has to be a while before a game has grabbed my attention like that.
When I restarted the day I noticed there was a butterfly that directly shows you the path you need to go, I don't know how I missed it the first time, probably because I was just so addicted to exploring the hotel and seeing different objects and new dialogue that show up from day-to-day.
Just like in Firewatch you are speaking with the same person on the phone throughout the whole game. If you have affinity for walking sims like that this is definitely something to consider.
Weiterlesen
124 Produkte im Account
9 Reviews
Empfohlen
153 Std. insgesamt
Verfasst: 29.02.20 18:52
Not as good as Firewatch or What Remains of Edith Finch but it's a decent walking simulator with an interesting story, amazing atmosphere & voice acting.
Weiterlesen
186 Produkte im Account
1 Reviews
Nicht Empfohlen
465 Std. insgesamt
Verfasst: 27.02.20 03:25
Had I waited a bit longer post-launch to find that the basis of this story gives impunity and a sympathetic glow to a pedophile I would not have purchased this game. Normally walking simulators are no-brainer buys for me to enjoy in small chunks of spare time, but now this one's given me reason to take pause. And I think potential buyers who may be as easily put off by this as I am should be given fair warning in some way. (And to put it out there, no, I do not care what the age of consent is in Montana. Your age ends in '-teen'? You are a child.)
For all the impressive graphical detail put into items and the layout of the hotel, the excellent voice talent and ambiance that provides my kind of no-jump-scare-anywhere horror, I just can't bring myself to give this a thumbs up. If this is all that it takes to impress you (and there's nothing wrong with that) then you will still enjoy the game despite its themes. But aside from the thinly veiled acceptance of pedophilia, I want to make a point that what walking simulators lack in interaction and stimulation compared to other genres, it's important that a solid, cohesive story take the spotlight. And frankly I don't think this story even knows what it's about. It tries very hard to stay a ghostly mystery and keep you guessing with clues that point in different directions just up until the end where they turn into a long row of question marks and smoke.
In the end, all I can really say is there are better titles out there more worthy of the $20 price tag and your time.
Weiterlesen
501 Produkte im Account
99 Reviews
Empfohlen
201 Std. insgesamt
Verfasst: 26.02.20 10:10
The Suicide of Rachel Foster has a narrow focus but still ends up being a decent walking simulator. The Timberline hotel is a good size and initially fascinating to explore. It has multiple routes and some interesting hidden corners. While the environment is detailed, there is not quite enough density to keep it exciting for the entire 3-4 hours. Most of the story is told via chats with Irving on the phone, and he helps uncover secrets about a teenager that killed herself years ago. The tone shifts towards horror, but it is not scary. If the game wasn’t so afraid to terrify its audience, it could have used its few tools even better and dived deeper into the gloomy story it sets in motion. If you like the idea of Gone Home mixed with Firewatch, including some of the issues from both titles, then The Suicide of Rachel Foster has plenty of empty guest rooms.
Full review
Weiterlesen
141 Produkte im Account
11 Reviews
Nicht Empfohlen
212 Std. insgesamt
Verfasst: 25.02.20 22:55
Game Completed
Review: I sadly cannot recommend that you purchase and put your time into this. It is an overall beautifully crafted game with an amazing atmosphere, sound-track, audio, visuals and voice acting. Sadly, without spoilers, the game has very bad endings that do not bring proper closure to the many characters. On top of all of this, the developers do not to a good job of fleshing out some characters and the potential of the setting. I am happy to say I was invested into the main and secondary character (The voice acting was exceptional), unfortunately this brings me back to the ending and prior points.
Rating (1 - 5 Scale): 3 ━ Average with no recommendation
Weiterlesen
393 Produkte im Account
2 Reviews
Nicht Empfohlen
237 Std. insgesamt
Verfasst: 25.02.20 20:46
Scooby-Doo level plot writing
Weiterlesen
115 Produkte im Account
8 Reviews
Empfohlen
331 Std. insgesamt
Verfasst: 25.02.20 07:43
First off, this has been one of the best games I've played in a while. Story wise is went above and beyond what you would expect from an indie title like this. Secondly the atmosphere was incredibly scary and foreboding most of the game. The graphics were gorgeous. I highly recommend this game to anyone thats a fan of games like Life is Strange, What Remains of Edith Finch, or Gone Home.
Weiterlesen
Einzelspieler
Mehrspieler
Koop
1 Prisoner hat dieses Spiel schon
Handbuch
Kein Handbuch vorhanden
Social Links
Website XFacebookYoutubeTwitchInstagramFanseiteWikiDiscord
Unterstützt VR Headset
HTC ViveOculus RiftPlayStation VRHololensMixed RealityValve IndexMeta QuestPicoPimaxVarjoStarVR