- Reach level 5: 50 Blings discount
- Reach level 10: 150 Blings discount
- Reach level 12: 350 Blings discount
- Reach level 15: 650 Blings discount
[u][b]Balancing:[/b][/u]
Many Most Wanted creatures and traps have had their CP costs reduced and the Material Cost increased. Here's the list:
- Caustic Carpet CP reduced to 3.
- General Pow CP reduced to 4.
- Fuming Frank CP reduced to 12
- Rancid Runner CP reduced to 12.
- Chargoyle material cost: [list]
- Smoldering Ey mething increased to 10.
- Smoldering Eye increased to 30.
- Dangeroxide increased to 10.
- Smoldering Eye increased to 30.
- Noob Tears increased to 10.
- Love increased to 3.
- Noob Tears increased to 40.
- Love increased to 6.
- Number 42 increased to 6.
- Dino Scales increased to 40.
- Love increased to 4.
- Forgotten Stone increased to 10.
- Noob Tears increased to 6.
- Love increased to 2.
- Essence of Something increased to 20.
- Love increased to 6.
- Number 42 increased to 3.
- Noob Tears increased to 10.
- Love increased to 2.
- Dangeroxide increased to 10.
- Number 42 increased to 2.
- Defenderium increased to 40.
- Dangeroxide increased to 10.
- Number 42 increased to 2.
- Home page and attack screen now have clouds with smoother, wispy edges.
- Resolved an issue where the UI for completed stars and castle validation could prevent movement clicks during attacks.
- Resolved an issue where the UI was not properly aligned upon purchasing a new hero.
- Resolved an issue where materials were not centered in the UI of the blacksmith.
- Resolved an issue where castles in the home screen wearing Dragonificus of Forest theme were bigger than the UI. The castles were scaled down to fit the UI.
- Resolved an issue where Life Force Boosts were not included in the resource production per hour on the mines panel.
- Resolved an issue where the record button was displayed as currently recording upon booting the game.
- Resolved an issue where the castle level, the castle value and the castle validation state was displayed in the home screen before the castle is built.
- Resolved a screen flicker issue while rebooting game after building second floor on your castle crafting.
- Disabled objectives in the competition zone.
- Resolved an issue where the entrance of Ct Snottingham mildly flickered.
- Resolved an issue where the Hero could become stuck at the drawbridge if trying to enter the castle too fast.
- Resolved an issue where the amount deduced upon purchasing a daily deal item is displayed as double the actual price.
- Resolved an issue where no sound effect was played when selecting a hero.
- Resolved an issue where no sound effect was played when equipping potions with right click.
- Resolved an issue where ability on 1, 2 and 3 cannot be displayed while validating the castle for the first time in the tutorial.
- Resolved an issue where it was possible to start an attack instead of constructing the first floor of your castle in the tutorial.
- Resolved an issue where a giant rock would float in the screen while doing the open house in the tutorial.
- Resolved an issue where the construction blueprint icon would display in a castle attack while in the tutorial.
- Resolved an issue where the hero stands in the heated gardens before the tutorial starts if the game is rebooted upon completing the fourth objective to complete the castle.
- Resolved an issue where on occasion skills were not inspectable.
- Resolved an issue where some players did not have the "Play" button after login on the launcher.
- Resolved an issue where some players experienced a Network Error upon loading the game.
- Resolved an issue where the client could crash upon changing castle theme in the Home or Attack screen.
- Resolved an issue where the client crashed upon inspecting someone's profile page then switching to another game's screen while the profile is still loading.
- Resolved multiple issues where the client crashed after it attempted to access deleted memory.
